Document weather state persistence
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@@ -758,7 +758,10 @@ Target deliverable: A small group can join a server, spawn into one biome, gathe
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- [x] Save world time. World saves persist `UAgrarianSaveGame::WorldHours`
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from `AAgrarianGameState::WorldHours` and restore it on server authority
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during world load.
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- [ ] Save weather seed/state.
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- [x] Save weather seed/state. World saves persist fallback
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`UAgrarianSaveGame::Weather`, provider `WeatherInputs`, and `WeatherDebug`,
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then restore mapped provider inputs when present or the saved enum weather
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otherwise.
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- [ ] Save containers.
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- [ ] Add server-side save interval.
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- [x] Add manual admin save command.
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