Verify water gathering interaction
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@@ -430,6 +430,14 @@ construction recipes have an in-world source instead of relying on debug grants.
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Edible plants are represented by `BP_EdiblePlantResourceNode`, which yields the
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MVP `food` item from scrub, grassland, and drainage-candidate forage patches.
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Freshwater gathering uses `AAgrarianWaterSource` instead of the depleting
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resource-node class. The placed `BP_FreshWaterSource` is still an
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`IAgrarianInteractable`, appears through the same focused interaction prompt,
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and restores thirst through `UAgrarianSurvivalComponent::AddWater` on server
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authority. This keeps drinking compatible with the existing replicated survival
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component while leaving later container filling, water quality, and source
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depletion rules for future water-system work.
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### Wildlife Navigation
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MVP wildlife movement is server authoritative. `AAgrarianWildlifeBase` uses an
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