Document world time persistence

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2026-05-18 19:22:27 -07:00
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commit fdc919c35f
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@@ -429,6 +429,10 @@ from `UAgrarianInventoryComponent::Items`, and restored through
values and broadcasts inventory changes so HUD/debug listeners see loaded item
state.
World time is stored in `UAgrarianSaveGame::WorldHours`. The persistence
subsystem captures it from `AAgrarianGameState::WorldHours` during world save
and restores it only on authority during world load.
## Testing Gates
Minimum persistence smoke test: