#!/usr/bin/env python3 """Validate MVP wildlife spawn manager wiring.""" from pathlib import Path import sys ROOT = Path(__file__).resolve().parents[1] def read(relative_path: str) -> str: path = ROOT / relative_path if not path.exists(): raise AssertionError(f"Missing required file: {relative_path}") return path.read_text(encoding="utf-8") def require(haystack: str, needle: str, context: str) -> None: if needle not in haystack: raise AssertionError(f"Missing {needle!r} in {context}") def main() -> int: errors: list[str] = [] checks = { "Source/AgrarianGame/AgrarianWildlifeSpawnManager.h": [ "class AAgrarianWildlifeSpawnManager", "TSubclassOf WildlifeClass", "InitialSpawnCount", "MaxActiveWildlife", "SpawnRadius", "SpawnIntervalSeconds", "bProjectSpawnsToNavigation", "SpawnWildlife()", "GetActiveWildlifeCount()", "TArray> SpawnedWildlife", ], "Source/AgrarianGame/AgrarianWildlifeSpawnManager.cpp": [ "bReplicates = true", "DOREPLIFETIME(AAgrarianWildlifeSpawnManager, SpawnedWildlife)", "HasAuthority()", "SpawnInitialWildlife()", "GetActiveWildlifeCount() >= MaxActiveWildlife", "ProjectPointToNavigation", "SpawnActor", "AdjustIfPossibleButAlwaysSpawn", "RemoveInvalidSpawnedWildlife()", ], "AGRARIAN_DEVELOPMENT_ROADMAP.md": [ "[x] Add spawn manager.", "server-authoritative wildlife", "max active population", ], "Docs/TechnicalDesignDocument.md": [ "Wildlife Spawning", "AAgrarianWildlifeSpawnManager", "spawn radius", "respawn interval", ], } for relative_path, needles in checks.items(): try: content = read(relative_path) for needle in needles: require(content, needle, relative_path) except AssertionError as exc: errors.append(str(exc)) if errors: for error in errors: print(f"ERROR: {error}", file=sys.stderr) return 1 print("PASS: wildlife spawn manager is wired and documented.") return 0 if __name__ == "__main__": raise SystemExit(main())