from pathlib import Path ROOT = Path(__file__).resolve().parents[1] FILES = { "AgrarianDebugHUD.h": ROOT / "Source" / "AgrarianGame" / "AgrarianDebugHUD.h", "AgrarianDebugHUD.cpp": ROOT / "Source" / "AgrarianGame" / "AgrarianDebugHUD.cpp", "AgrarianGamePlayerController.h": ROOT / "Source" / "AgrarianGame" / "AgrarianGamePlayerController.h", "AgrarianGamePlayerController.cpp": ROOT / "Source" / "AgrarianGame" / "AgrarianGamePlayerController.cpp", "AGRARIAN_DEVELOPMENT_ROADMAP.md": ROOT / "AGRARIAN_DEVELOPMENT_ROADMAP.md", } EXPECTED = { "AgrarianDebugHUD.h": [ "bShowDeathRespawnUI", "DrawDeathRespawnPanel", ], "AgrarianDebugHUD.cpp": [ "DrawDeathRespawnPanel(AgrarianCharacter)", "Survival.bIsDead", "YOU DID NOT SURVIVE", "LastDeathReason", "Respawn will return you to Ground Zero", ], "AgrarianGamePlayerController.h": [ "AgrarianToggleDeathRespawnUI", "AgrarianRespawn", ], "AgrarianGamePlayerController.cpp": [ "AgrarianToggleDeathRespawnUI", "bShowDeathRespawnUI = !AgrarianHUD->bShowDeathRespawnUI", "MVP death/respawn UI shown.", "ServerAgrarianRespawn_Implementation", ], "AGRARIAN_DEVELOPMENT_ROADMAP.md": [ "[x] Add death/respawn UI.", "`AgrarianToggleDeathRespawnUI`", ], } def main(): missing = [] for label, path in FILES.items(): text = path.read_text(encoding="utf-8") for snippet in EXPECTED[label]: if snippet not in text: missing.append(f"{label}: {snippet}") if missing: raise RuntimeError("MVP death/respawn UI verification failed: " + "; ".join(missing)) print("Agrarian MVP death/respawn UI verification complete.") if __name__ == "__main__": main()