from pathlib import Path ROOT = Path(__file__).resolve().parents[1] EXPECTED = { ROOT / "Source" / "AgrarianGame" / "AgrarianCampfire.h": [ "void Extinguish();", "void SetLit(bool bNewLit);", ], ROOT / "Source" / "AgrarianGame" / "AgrarianCampfire.cpp": [ "void AAgrarianCampfire::Extinguish()", "FuelSeconds = 0.0f;", "SetLit(false);", "void AAgrarianCampfire::SetLit(bool bNewLit)", "UpdateVisualState();", ], ROOT / "Docs" / "TechnicalDesignDocument.md": [ "Campfires expose native extinguish logic", ], ROOT / "AGRARIAN_DEVELOPMENT_ROADMAP.md": [ "- [x] Add extinguish logic.", ], } def main(): missing = [] for path, snippets in EXPECTED.items(): text = path.read_text(encoding="utf-8") for snippet in snippets: if snippet not in text: missing.append(f"{path.relative_to(ROOT)} missing {snippet!r}") if missing: raise RuntimeError("Fire extinguish verification failed: " + "; ".join(missing)) print("PASS: campfire extinguish logic is implemented and documented.") if __name__ == "__main__": main()