@echo off setlocal set "PROJECT_DIR=%~dp0.." set "PROJECT_FILE=%PROJECT_DIR%\AgrarianGame.uproject" set "UE_ROOT=C:\Program Files\Epic Games\UE_5.7" set "BUILD_BAT=%UE_ROOT%\Engine\Build\BatchFiles\Build.bat" if not exist "%BUILD_BAT%" ( echo Unreal Engine 5.7 was not found at: echo %UE_ROOT% echo. echo Edit UE_ROOT in this script if your engine is installed somewhere else. exit /b 1 ) echo Building AgrarianGameEditor with UnrealBuildTool... call "%BUILD_BAT%" AgrarianGameEditor Win64 Development -Project="%PROJECT_FILE%" -WaitMutex -architecture=x64 exit /b %ERRORLEVEL%