[/Script/AgrarianGame.AgrarianAudioMixSettings] MasterVolume=1.0 AmbientVolume=0.70 WeatherVolume=0.75 FoleyVolume=0.80 FireVolume=0.85 WildlifeVolume=0.70 UiVolume=0.65 [AgrarianAudioMix.Buses] Master=Global output gain for all client-side audio. Ambient=Biome beds, distant coastal texture, day/night insects, and non-weather environmental loops. Weather=Rain, wind, storm, and future thunder layers. Foley=Footsteps, gathering, item handling, crafting, and other player/object touch sounds. Fire=Campfire loops, ignition, extinguish, suppression, and future large-fire layers. Wildlife=Wildlife idle, flee, death, harvest, and future animal calls. Ui=Frontend, pause, selection, confirmation, warning, and save/quit feedback.