# Unreal generated folders Binaries/ DerivedDataCache/ Intermediate/ Saved/ .vs/ .vscode/ # Build outputs Build/ Builds/ *.sln *.sln.DotSettings.user *.VC.db *.opensdf *.sdf *.suo *.user *.userosscache *.sln.docstates # Logs and local artifacts *.log *.tmp *.cache # Large terrain/source artifacts stay on DevBox or object storage. Data/Terrain/Sources/ Data/Terrain/**/*.laz Data/Terrain/**/*.las Data/Terrain/**/*.tif Data/Terrain/**/*.tiff Data/Terrain/**/*.zip Data/Terrain/**/*.7z Data/Terrain/**/*.tar Data/Terrain/**/*.tar.gz # OS files .DS_Store Thumbs.db Desktop.ini # Keep source, config, content, docs, and project files tracked.