// Copyright Pacificao. All Rights Reserved. #include "AgrarianItemDefinitionAsset.h" FAgrarianItemStack UAgrarianItemDefinitionAsset::MakeStack(int32 Quantity) const { FAgrarianItemStack Stack; Stack.ItemId = Definition.ItemId; Stack.DisplayName = Definition.DisplayName; Stack.Quantity = FMath::Clamp(Quantity, 0, Definition.MaxStackSize); Stack.UnitWeight = Definition.UnitWeight; return Stack; }