52 lines
1.7 KiB
Python
52 lines
1.7 KiB
Python
from pathlib import Path
|
|
|
|
|
|
ROOT = Path(__file__).resolve().parents[1]
|
|
|
|
EXPECTED = {
|
|
ROOT / "Source" / "AgrarianGame" / "AgrarianSaveGame.h": [
|
|
"struct FAgrarianSavedPlayerIdentity",
|
|
"FString StablePlayerId;",
|
|
"FString PlayerName;",
|
|
"FString NetworkId;",
|
|
"bool bUsedNetworkId = false;",
|
|
"FAgrarianSavedPlayerIdentity Identity;",
|
|
],
|
|
ROOT / "Source" / "AgrarianGame" / "AgrarianPersistenceSubsystem.cpp": [
|
|
"SavedPlayer.Identity.StablePlayerId = SavedPlayer.PlayerId;",
|
|
"SavedPlayer.Identity.LastKnownPawnName = Character->GetName();",
|
|
"SavedPlayer.Identity.PlayerName = PlayerState->GetPlayerName();",
|
|
"SavedPlayer.Identity.NetworkId = UniqueId->ToString();",
|
|
"SavedPlayer.Identity.bUsedNetworkId = true;",
|
|
"return UniqueId->ToString();",
|
|
],
|
|
ROOT / "Docs" / "PersistenceDesignDocument.md": [
|
|
"`FAgrarianSavedPlayerIdentity`",
|
|
"prefers the replicated `APlayerState` unique network ID",
|
|
"store passwords, tokens, emails, or platform credentials",
|
|
],
|
|
ROOT / "AGRARIAN_DEVELOPMENT_ROADMAP.md": [
|
|
"[x] Save player identity.",
|
|
"`FAgrarianSavedPlayerIdentity`",
|
|
"without storing credentials",
|
|
],
|
|
}
|
|
|
|
|
|
def main() -> None:
|
|
missing = []
|
|
for path, snippets in EXPECTED.items():
|
|
text = path.read_text(encoding="utf-8")
|
|
for snippet in snippets:
|
|
if snippet not in text:
|
|
missing.append(f"{path.relative_to(ROOT)}: {snippet}")
|
|
|
|
if missing:
|
|
raise RuntimeError("Player identity persistence verification failed: " + "; ".join(missing))
|
|
|
|
print("PASS: player identity persistence captures safe stable identity metadata.")
|
|
|
|
|
|
if __name__ == "__main__":
|
|
main()
|