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AgrarianGameArchive/Scripts/verify_disconnect_reconnect_handling.py
T
2026-05-18 15:23:01 -07:00

83 lines
2.8 KiB
Python

#!/usr/bin/env python3
"""Validate MVP disconnect/reconnect snapshot handling."""
from pathlib import Path
import sys
ROOT = Path(__file__).resolve().parents[1]
def read(relative_path: str) -> str:
path = ROOT / relative_path
if not path.exists():
raise AssertionError(f"Missing required file: {relative_path}")
return path.read_text(encoding="utf-8")
def require(content: str, needle: str, context: str) -> None:
if needle not in content:
raise AssertionError(f"Missing {needle!r} in {context}")
def main() -> int:
errors: list[str] = []
checks = {
"Source/AgrarianGame/AgrarianPersistenceSubsystem.h": [
"SavePlayerSnapshot",
"RestorePlayerSnapshot",
"CapturePlayerIntoSave",
"RestorePlayerFromSave",
],
"Source/AgrarianGame/AgrarianPersistenceSubsystem.cpp": [
"bool UAgrarianPersistenceSubsystem::SavePlayerSnapshot",
"bool UAgrarianPersistenceSubsystem::RestorePlayerSnapshot",
"SaveGame->Players.RemoveAll",
"SavedPlayer.Transform = Character->GetActorTransform()",
"SavedPlayer.Survival = SurvivalComponent->Survival",
"SavedPlayer.CareHistory = SurvivalComponent->CareHistory",
"SavedPlayer.Inventory = InventoryComponent->Items",
"Character->SetActorTransform",
"InventoryComponent->RestoreSavedItems",
],
"Source/AgrarianGame/AgrarianGameGameMode.h": [
"virtual void RestartPlayer(AController* NewPlayer) override;",
"virtual void Logout(AController* Exiting) override;",
],
"Source/AgrarianGame/AgrarianGameGameMode.cpp": [
"RestorePlayerSnapshot(AgrarianCharacter)",
"SavePlayerSnapshot(AgrarianCharacter)",
"Super::RestartPlayer(NewPlayer)",
"Super::Logout(Exiting)",
],
"Docs/MultiplayerNetworkingDesign.md": [
"player reconnect snapshot",
"SavePlayerSnapshot",
"RestorePlayerSnapshot",
"normal MVP spawn point",
],
"AGRARIAN_DEVELOPMENT_ROADMAP.md": [
"[x] Add disconnect/reconnect handling.",
"MVP player reconnect snapshots",
],
}
for relative_path, needles in checks.items():
try:
content = read(relative_path)
for needle in needles:
require(content, needle, relative_path)
except AssertionError as exc:
errors.append(str(exc))
if errors:
for error in errors:
print(f"ERROR: {error}", file=sys.stderr)
return 1
print("PASS: MVP disconnect/reconnect snapshot handling is wired and documented.")
return 0
if __name__ == "__main__":
raise SystemExit(main())