106 lines
4.0 KiB
C++
106 lines
4.0 KiB
C++
// Copyright Pacificao. All Rights Reserved.
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#include "AgrarianWaterSource.h"
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#include "AgrarianGameCharacter.h"
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#include "AgrarianSurvivalComponent.h"
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#include "Components/StaticMeshComponent.h"
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#include "Engine/StaticMesh.h"
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#include "Materials/MaterialInterface.h"
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#include "UObject/ConstructorHelpers.h"
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AAgrarianWaterSource::AAgrarianWaterSource()
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{
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bReplicates = true;
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NetCullDistanceSquared = FMath::Square(6500.0f);
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Mesh = CreateDefaultSubobject<UStaticMeshComponent>(TEXT("Mesh"));
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RootComponent = Mesh;
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Mesh->SetCollisionProfileName(TEXT("BlockAll"));
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static ConstructorHelpers::FObjectFinder<UStaticMesh> PlaneMesh(TEXT("/Game/Agrarian/Environment/PlaceholderMeshes/SM_AGR_Placeholder_Plane.SM_AGR_Placeholder_Plane"));
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static ConstructorHelpers::FObjectFinder<UStaticMesh> CylinderMesh(TEXT("/Game/Agrarian/Environment/PlaceholderMeshes/SM_AGR_Placeholder_Cylinder.SM_AGR_Placeholder_Cylinder"));
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static ConstructorHelpers::FObjectFinder<UStaticMesh> CubeMesh(TEXT("/Game/Agrarian/Environment/PlaceholderMeshes/SM_AGR_Placeholder_Cube.SM_AGR_Placeholder_Cube"));
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static ConstructorHelpers::FObjectFinder<UMaterialInterface> WaterMaterial(TEXT("/Game/Agrarian/Materials/M_AGR_GZ_FreshWater.M_AGR_GZ_FreshWater"));
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static ConstructorHelpers::FObjectFinder<UMaterialInterface> StoneMaterial(TEXT("/Game/Agrarian/Materials/M_AGR_GZ_Stone_Sandstone.M_AGR_GZ_Stone_Sandstone"));
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if (CylinderMesh.Succeeded())
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{
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Mesh->SetStaticMesh(CylinderMesh.Object);
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Mesh->SetRelativeScale3D(FVector(2.4f, 1.7f, 0.08f));
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}
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if (StoneMaterial.Succeeded())
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{
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Mesh->SetMaterial(0, StoneMaterial.Object);
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}
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WaterSurfaceProxy = CreateDefaultSubobject<UStaticMeshComponent>(TEXT("WaterSurfaceProxy"));
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WaterSurfaceProxy->SetupAttachment(RootComponent);
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WaterSurfaceProxy->SetCollisionEnabled(ECollisionEnabled::NoCollision);
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WaterSurfaceProxy->SetGenerateOverlapEvents(false);
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if (PlaneMesh.Succeeded())
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{
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WaterSurfaceProxy->SetStaticMesh(PlaneMesh.Object);
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}
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if (WaterMaterial.Succeeded())
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{
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WaterSurfaceProxy->SetMaterial(0, WaterMaterial.Object);
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}
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WaterSurfaceProxy->SetRelativeLocation(FVector(0.0f, 0.0f, 8.0f));
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WaterSurfaceProxy->SetRelativeScale3D(FVector(2.15f, 1.45f, 1.0f));
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StoneBankProxy = CreateDefaultSubobject<UStaticMeshComponent>(TEXT("StoneBankProxy"));
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StoneBankProxy->SetupAttachment(RootComponent);
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StoneBankProxy->SetCollisionEnabled(ECollisionEnabled::NoCollision);
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StoneBankProxy->SetGenerateOverlapEvents(false);
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if (CylinderMesh.Succeeded())
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{
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StoneBankProxy->SetStaticMesh(CylinderMesh.Object);
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}
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if (StoneMaterial.Succeeded())
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{
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StoneBankProxy->SetMaterial(0, StoneMaterial.Object);
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}
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StoneBankProxy->SetRelativeScale3D(FVector(2.55f, 1.85f, 0.05f));
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CollectMarkerProxy = CreateDefaultSubobject<UStaticMeshComponent>(TEXT("CollectMarkerProxy"));
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CollectMarkerProxy->SetupAttachment(RootComponent);
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CollectMarkerProxy->SetCollisionEnabled(ECollisionEnabled::NoCollision);
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CollectMarkerProxy->SetGenerateOverlapEvents(false);
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if (CubeMesh.Succeeded())
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{
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CollectMarkerProxy->SetStaticMesh(CubeMesh.Object);
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}
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if (WaterMaterial.Succeeded())
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{
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CollectMarkerProxy->SetMaterial(0, WaterMaterial.Object);
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}
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CollectMarkerProxy->SetRelativeLocation(FVector(0.0f, -84.0f, 24.0f));
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CollectMarkerProxy->SetRelativeScale3D(FVector(0.22f, 0.08f, 0.32f));
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DisplayName = FText::FromString(TEXT("Fresh Water"));
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}
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FText AAgrarianWaterSource::GetInteractionText_Implementation(const AAgrarianGameCharacter* Interactor) const
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{
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return FText::Format(NSLOCTEXT("AgrarianWaterSource", "DrinkFromWaterSource", "Drink from {0}"), DisplayName);
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}
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bool AAgrarianWaterSource::CanInteract_Implementation(const AAgrarianGameCharacter* Interactor) const
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{
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return Interactor != nullptr && Interactor->GetSurvivalComponent() != nullptr;
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}
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void AAgrarianWaterSource::Interact_Implementation(AAgrarianGameCharacter* Interactor)
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{
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if (!HasAuthority() || !Interactor)
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{
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return;
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}
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if (UAgrarianSurvivalComponent* SurvivalComponent = Interactor->GetSurvivalComponent())
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{
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SurvivalComponent->AddWater(WaterRestoreAmount);
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}
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}
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