25 lines
838 B
Plaintext
25 lines
838 B
Plaintext
# Unreal binary assets should use Git LFS when this project is put in Git.
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*.uasset filter=lfs diff=lfs merge=lfs -text
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*.umap filter=lfs diff=lfs merge=lfs -text
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*.ubulk filter=lfs diff=lfs merge=lfs -text
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*.uexp filter=lfs diff=lfs merge=lfs -text
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*.wav filter=lfs diff=lfs merge=lfs -text
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*.mp3 filter=lfs diff=lfs merge=lfs -text
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*.mp4 filter=lfs diff=lfs merge=lfs -text
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*.png filter=lfs diff=lfs merge=lfs -text
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*.bmp filter=lfs diff=lfs merge=lfs -text
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*.jpg filter=lfs diff=lfs merge=lfs -text
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*.jpeg filter=lfs diff=lfs merge=lfs -text
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*.tga filter=lfs diff=lfs merge=lfs -text
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*.fbx filter=lfs diff=lfs merge=lfs -text
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*.blend filter=lfs diff=lfs merge=lfs -text
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*.psd filter=lfs diff=lfs merge=lfs -text
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# Text files
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*.cpp text eol=lf
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*.h text eol=lf
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*.cs text eol=lf
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*.ini text eol=lf
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*.uproject text eol=lf
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*.md text eol=lf
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