51 lines
1.4 KiB
Python
51 lines
1.4 KiB
Python
from pathlib import Path
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ROOT = Path(__file__).resolve().parents[1]
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FILES = {
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"AgrarianDebugHUD.h": ROOT / "Source" / "AgrarianGame" / "AgrarianDebugHUD.h",
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"AgrarianDebugHUD.cpp": ROOT / "Source" / "AgrarianGame" / "AgrarianDebugHUD.cpp",
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}
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EXPECTED = {
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"AgrarianDebugHUD.h": [
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"bool bShowCriticalStatsHUD = true;",
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"float CriticalStatsTextScale = 1.0f;",
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"void DrawCriticalStats(const UAgrarianSurvivalComponent* SurvivalComponent);",
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"void DrawScaledLine(const FString& Text, float X, float& Y, float Scale, const FColor& Color = FColor::White);",
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],
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"AgrarianDebugHUD.cpp": [
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"DrawCriticalStats(AgrarianCharacter->GetSurvivalComponent());",
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"void AAgrarianDebugHUD::DrawCriticalStats",
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"SURVIVAL",
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"Health",
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"Stamina",
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"Food",
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"Water",
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"Temp",
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"Exhaust",
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"Injury",
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"Sickness",
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"StatusColor",
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"void AAgrarianDebugHUD::DrawScaledLine",
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],
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}
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def main():
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missing = []
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for label, path in FILES.items():
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text = path.read_text(encoding="utf-8")
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for snippet in EXPECTED[label]:
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if snippet not in text:
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missing.append(f"{label}: {snippet}")
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if missing:
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raise RuntimeError("Critical stats HUD verification failed: " + "; ".join(missing))
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print("Agrarian critical stats HUD verification complete.")
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if __name__ == "__main__":
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main()
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