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AgrarianGameArchive/Scripts/verify_ground_zero_asset_queue.py
T

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1.9 KiB
Python

#!/usr/bin/env python3
"""Verify the Ground Zero visual asset acquisition queue stays actionable."""
from pathlib import Path
ROOT = Path(__file__).resolve().parents[1]
QUEUE = ROOT / "Docs" / "Art" / "GroundZeroAssetAcquisitionQueue.md"
BIOME_PLAN = ROOT / "Docs" / "World" / "BiomeAndNaturalResourceGenerationPlan.md"
ROADMAP = ROOT / "AGRARIAN_DEVELOPMENT_ROADMAP.md"
REQUIRED_QUEUE = [
"Free Shrubs Pack (Ultra Realistic Wind)",
"Mediterranean Vegetation: Plant Pack I",
"temperate Vegetation: optimized Grass Library",
"Soul: Cave",
"Modular Rural House & Pine Forest Environment",
"/home/nathan/AssetStaging/Agrarian/Incoming",
"verify_asset_license_free_only.py",
"persistent world-resource record",
]
REQUIRED_BIOME_PLAN = [
"weighted macro/regional/local biome blends",
"Persistent Natural Resources",
"removed/depleted timestamp",
"Player-removed trees and shrubs stay removed",
"realistic seasonal timelines",
"asset sets by biome weight",
]
REQUIRED_ROADMAP = [
"Ground Zero asset acquisition queue",
"Tile Biome And Natural Resource Foundation",
"persistent removable natural resource records",
]
def require_snippets(path: Path, snippets: list[str]) -> list[str]:
if not path.exists():
return [f"missing file: {path.relative_to(ROOT)}"]
text = path.read_text(encoding="utf-8")
return [
f"{path.relative_to(ROOT)} missing {snippet!r}"
for snippet in snippets
if snippet not in text
]
def main() -> None:
failures: list[str] = []
failures.extend(require_snippets(QUEUE, REQUIRED_QUEUE))
failures.extend(require_snippets(BIOME_PLAN, REQUIRED_BIOME_PLAN))
failures.extend(require_snippets(ROADMAP, REQUIRED_ROADMAP))
if failures:
raise SystemExit("\n".join(failures))
print("Ground Zero asset queue and biome/resource plan verification complete.")
if __name__ == "__main__":
main()