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AgrarianGameArchive/Docs/Terrain/GroundZeroNaturalEnvironmentPass.md
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Ground Zero MVP Natural Environment Pass

The Ground Zero map now has a first MVP natural environment pass so the investor demo reads as coastal California scrub/woodland instead of a plain grey-box test space.

Scope

  • Terrain receives a warm coastal scrub ground material.
  • Foliage patch instances keep the current prototype meshes but use distinct tree, shrub, and dry grass materials.
  • Wood, fiber, stone, and freshwater actors receive distinct first-pass materials.
  • First-pass asset variation actors add additional tree canopies/trunks, rounded bushes, grass mats, rock slabs, and a visible freshwater surface with varied meshes, scales, rotations, and material families.
  • The setup remains repeatable through Scripts/setup_ground_zero_demo_map.py.

Material Assets

  • /Game/Agrarian/Materials/M_AGR_GZ_Terrain_CoastalScrub
  • /Game/Agrarian/Materials/M_AGR_GZ_Tree_CoastalOak
  • /Game/Agrarian/Materials/M_AGR_GZ_Shrub_CoyoteBrush
  • /Game/Agrarian/Materials/M_AGR_GZ_Grass_DryCoastal
  • /Game/Agrarian/Materials/M_AGR_GZ_Wood_Resource
  • /Game/Agrarian/Materials/M_AGR_GZ_Fiber_Resource
  • /Game/Agrarian/Materials/M_AGR_GZ_Stone_Sandstone
  • /Game/Agrarian/Materials/M_AGR_GZ_FreshWater

Validation

Scripts/verify_ground_zero_natural_environment_pass.py checks that the materials exist, the landscape uses the terrain material, the foliage actor has the expected instance counts and material assignments, and resource/water actors are visually dressed. It also checks the first-pass asset variation layer: eleven labeled variation actors, at least four mesh silhouettes, unique scale profiles, and coverage across tree, bush, grass, rock, and water visual families.

Follow-Up

This pass deliberately keeps the current prototype geometry so it stays small and stable. Later environment work should replace these prototype silhouettes with region-appropriate sourced or custom meshes, then drive density and shape selection from land-cover, slope, hydrography, and biome data.