diff --git a/dev/HANDOFF.md b/dev/HANDOFF.md index a1a0cea5..d1ce8c3b 100644 --- a/dev/HANDOFF.md +++ b/dev/HANDOFF.md @@ -4168,3 +4168,39 @@ Roadmap state: - Current version section: `0.1.G Primitive Crafting Loop` - Items remaining in `0.1.G`: `1` - Immediate next roadmap item: `Add crafting debug tools`. + +## Agrarian 0.1.G Crafting Debug Tools - 2026-05-17 + +Current repo: + +- `/mnt/projects/AgrarianGameBulid` +- GitHub remote: `pacificao/AgrarianGameBuild` +- Current branch: `main` +- Latest pushed game commit: `70eb22d Add crafting debug exec tools` + +Completed roadmap item: + +- `Add crafting debug tools` + - Added player-controller exec command `AgrarianCraftStatus` to list known + recipes and current craftability. + - Added player-controller exec command `AgrarianCraft ` to request + a server-authoritative craft through `UAgrarianCraftingComponent`. + - Kept crafting mutations on the server-authoritative component path instead + of adding a separate debug-only inventory mutation. + - Added `Scripts/verify_crafting_debug_tools.py`. + - Updated the roadmap and technical design document with the debug tool + commands and demo-rehearsal intent. + +Verification: + +- `python3 -m py_compile Scripts/verify_crafting_debug_tools.py` passed. +- `python3 Scripts/verify_crafting_debug_tools.py` passed. +- `git diff --check` passed. +- Windows editor build passed through direct `Scripts\BuildEditor-Windows.bat`. +- Windows Unreal Python `verify_agrarian_player_blueprints.py` passed. + +Roadmap state: + +- Current version section: `0.1.G Primitive Crafting Loop` +- Items remaining in `0.1.G`: `0` +- Next required action: build the Windows investor demo and stop.