Update handoff for server travel flow
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@@ -5061,6 +5061,41 @@ Roadmap state:
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- Windows/Linux build verification and any new VM startup are blocked until
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Unraid libvirt/VM Manager is repaired.
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## Agrarian 0.1.L Server Travel Flow - 2026-05-18
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Current repo:
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- `/home/nathan/AgrarianGameBuild`
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- GitHub remote: `pacificao/AgrarianGameBuild`
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- Current branch: `main`
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- Latest pushed game commit: `ebc7aa1 Add MVP server travel flow`
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Completed roadmap item:
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- `Add server travel flow`
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- Added allowlisted `AgrarianServerTravel GroundZero` admin/dev console
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command on `AAgrarianGamePlayerController`.
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- Command routes through `ServerAgrarianServerTravel`, validates server
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authority, resolves only the Ground Zero MVP map, and calls
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`World->ServerTravel("/Game/Agrarian/Maps/L_GroundZeroTerrain_Test?listen")`.
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- Updated multiplayer networking design and dedicated server runbook with the
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MVP travel flow.
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- Added `Scripts/verify_server_travel_flow.py`.
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Verification:
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- `python3 -m py_compile Scripts/verify_server_travel_flow.py` passed.
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- `python3 Scripts/verify_server_travel_flow.py` passed.
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- `git diff --check` passed.
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- C++ compile/package verification is blocked because Unraid libvirt/VM Manager
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is still down; see previous handoff entry for the missing libvirt config
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files.
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Roadmap state:
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- Current version section: `0.1.L Basic Multiplayer`
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- Immediate next roadmap item: `Add network relevancy rules`.
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## Agrarian 0.1.K Wildlife Spawn Manager - 2026-05-18
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Current repo:
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