diff --git a/dev/HANDOFF.md b/dev/HANDOFF.md index dfe3831f..b93e1e08 100644 --- a/dev/HANDOFF.md +++ b/dev/HANDOFF.md @@ -4083,3 +4083,46 @@ Roadmap state: - Current version section: `0.1.F Gathering And Resources` - Items remaining in `0.1.F`: `0` - Next required action: build the Windows investor demo and stop. + +## Agrarian 0.1.G Simple Container Recipe - 2026-05-17 + +Current repo: + +- `/mnt/projects/AgrarianGameBulid` +- GitHub remote: `pacificao/AgrarianGameBuild` +- Current branch: `main` +- Latest pushed game commit: `ef658a3 Add simple container recipe` + +Completed roadmap item: + +- `Add simple container recipe` + - Added `simple_container` as an inventory item definition and generated + `/Game/Agrarian/DataAssets/Items/DA_Item_SimpleContainer`. + - Added `DA_Recipe_SimpleContainer` using wood, fiber, and hide as MVP + inputs. + - The recipe produces one simple container after 10 seconds and does not + require a campfire. + - Updated item and recipe setup/verification scripts so future asset + regeneration preserves the container item and recipe. + - Added `Scripts/verify_simple_container_recipe.py` for static roadmap/docs + coverage. + - Updated the roadmap, technical design document, and inventory data model + to clarify that the simple container is currently craftable inventory + output; placed storage, permissions, volume, and persistence remain later + system work. + +Verification: + +- `python3 -m py_compile Scripts/setup_item_definitions.py Scripts/verify_item_definitions.py Scripts/setup_recipe_definitions.py Scripts/verify_recipe_definitions.py Scripts/verify_simple_container_recipe.py` passed. +- `python3 Scripts/verify_simple_container_recipe.py` passed. +- `git diff --check` passed. +- Windows editor build passed through direct `Scripts\BuildEditor-Windows.bat`. +- Windows Unreal Python `setup_recipe_definitions.py` passed. +- Windows Unreal Python `verify_item_definitions.py` passed. +- Windows Unreal Python `verify_recipe_definitions.py` passed. + +Roadmap state: + +- Current version section: `0.1.G Primitive Crafting Loop` +- Items remaining in `0.1.G`: `2` +- Immediate next roadmap item: `Add crafting UI`.