Update handoff for shelter damage placeholder

This commit is contained in:
2026-05-18 11:20:35 -07:00
parent 903bad2d49
commit 0c0c3568be
+34
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@@ -4585,3 +4585,37 @@ Roadmap state:
- Current version section: `0.1.I Shelter Building`
- Immediate next roadmap item: `Add deconstruction or damage placeholder`.
## Agrarian 0.1.I Shelter Damage/Deconstruction Placeholder - 2026-05-18
Current repo:
- `/mnt/projects/AgrarianGameBulid`
- GitHub remote: `pacificao/AgrarianGameBuild`
- Current branch: `main`
- Latest pushed game commit: `e75ee71 Add shelter damage placeholder`
Completed roadmap item:
- `Add deconstruction or damage placeholder`
- Primitive shelters now have replicated `MaxStructureHealth` and
`CurrentStructureHealth`.
- Added authority-only `ApplyStructureDamage`, `RepairStructure`, and
`Deconstruct` hooks.
- Integrated `TakeDamage`, depletion destruction, health ratio/damaged
helpers, and save/load support for current/max structure health through the
persistent actor component.
- Added `Scripts/verify_shelter_damage_placeholder.py`.
Verification:
- `python3 -m py_compile Scripts/verify_shelter_damage_placeholder.py` passed.
- `python3 Scripts/verify_shelter_damage_placeholder.py` passed.
- `git diff --check` passed.
- Windows editor build passed via `Scripts\BuildEditor-Windows.bat`.
Roadmap state:
- Current version section: `0.1.I Shelter Building`
- Items remaining in `0.1.I`: `0`
- Next required action: build the Windows investor demo and stop.