diff --git a/dev/HANDOFF.md b/dev/HANDOFF.md index 022dbbf8..d0cdccdc 100644 --- a/dev/HANDOFF.md +++ b/dev/HANDOFF.md @@ -4272,3 +4272,34 @@ Roadmap state: - Current version section: `0.1.H Fire System` - Items remaining in `0.1.H`: `3` - Immediate next roadmap item: `Add smoke/visual effect placeholder`. + +## Agrarian 0.1.H Campfire Smoke Placeholder - 2026-05-17 + +Current repo: + +- `/mnt/projects/AgrarianGameBulid` +- GitHub remote: `pacificao/AgrarianGameBuild` +- Current branch: `main` +- Latest pushed game commit: `c60b975 Add campfire smoke placeholder` + +Completed roadmap item: + +- `Add smoke/visual effect placeholder` + - Added a native assetless `SmokeEffect` `UParticleSystemComponent` to `AAgrarianCampfire`. + - Smoke starts inactive, is attached above the fire mesh, and activates/deactivates through the same replicated visual-state path as fire light intensity. + - Final smoke/ember assets can now be assigned later without changing gameplay code. + - Added `Scripts/verify_fire_smoke_placeholder.py`. + - Updated the roadmap and technical design document. + +Verification: + +- `python3 -m py_compile Scripts/verify_fire_smoke_placeholder.py` passed. +- `python3 Scripts/verify_fire_smoke_placeholder.py` passed. +- `git diff --check` passed. +- Windows editor build passed through direct `Scripts\BuildEditor-Windows.bat`. + +Roadmap state: + +- Current version section: `0.1.H Fire System` +- Items remaining in `0.1.H`: `2` +- Immediate next roadmap item: `Add persistence`.