diff --git a/dev/HANDOFF.md b/dev/HANDOFF.md index aaef6d9a..8b06b2d2 100644 --- a/dev/HANDOFF.md +++ b/dev/HANDOFF.md @@ -5132,6 +5132,38 @@ Roadmap state: - Current version section: `0.1.L Basic Multiplayer` - Immediate next roadmap item: `Add basic latency testing`. +## Agrarian 0.1.L Basic Latency Testing - 2026-05-18 + +Current repo: + +- `/home/nathan/AgrarianGameBuild` +- GitHub remote: `pacificao/AgrarianGameBuild` +- Current branch: `main` +- Latest pushed game commit: `3b772da Add multiplayer latency test plan` + +Completed roadmap item: + +- `Add basic latency testing` + - Added `Docs/Ops/MultiplayerLatencyTestPlan.md` with clean LAN, mild WAN, + and rough WAN Unreal packet-simulation profiles. + - Added `Scripts/LatencyTestProfiles-Windows.bat` to print the test console + commands and reset commands. + - Updated multiplayer networking design with the 0.1.L latency gate. + - Added `Scripts/verify_basic_latency_testing.py`. + +Verification: + +- `python3 -m py_compile Scripts/verify_basic_latency_testing.py` passed. +- `python3 Scripts/verify_basic_latency_testing.py` passed. +- `git diff --check` passed. +- Interactive latency playthrough is blocked until a playable server/client test + host is available; VM-based builds remain blocked by Unraid libvirt. + +Roadmap state: + +- Current version section: `0.1.L Basic Multiplayer` +- Immediate next roadmap item: `Add disconnect/reconnect handling`. + ## Agrarian 0.1.K Wildlife Spawn Manager - 2026-05-18 Current repo: