From 3514890cfa021d29ffdabb985d3feb740332c22a Mon Sep 17 00:00:00 2001 From: nathan Date: Tue, 19 May 2026 10:32:54 -0700 Subject: [PATCH] Update handoff for 0.1.O character proxies --- dev/HANDOFF.md | 38 ++++++++++++++++++++++++++++++++++++++ 1 file changed, 38 insertions(+) diff --git a/dev/HANDOFF.md b/dev/HANDOFF.md index d3ee5f86..cb8471fa 100644 --- a/dev/HANDOFF.md +++ b/dev/HANDOFF.md @@ -1,5 +1,43 @@ # Agrarian Codex Handoff +## Agrarian 0.1.O MVP Character Proxy Selection - 2026-05-19 + +- Completed the fifth `0.1.O Investor Visual MVP And Menu Polish` item: + `Add first realistic playable character proxies for the selected young adult + male and female archetypes, replacing the default mannequin/dummy + presentation for investor builds.` +- Latest pushed game commit: + `bc7617b Add MVP character proxy selection`. +- Changes: + - added selected male/female MVP proxy application to + `AAgrarianGamePlayerController`. + - menu completion now issues `AgrarianSelectCharacter male|female` based on + the selected archetype before gameplay input resumes. + - male proxy uses `SKM_Manny_Simple`; female proxy uses `SKM_Quinn_Simple`. + - added earth-tone Agrarian workwear material assets for both proxies under + `Content/Agrarian/Characters/Materials`. + - added `Scripts/setup_mvp_character_proxies.py`. + - added `Docs/Characters/MvpCharacterProxies.md`. + - added `Scripts/verify_mvp_character_proxies.py`. + - always-cook coverage now includes `/Game/Agrarian/Characters`. + - updated the character-archetype verifier for the UMG click-handler path. + - marked the roadmap item complete. +- Verification completed: + - `python3 Scripts/verify_mvp_character_proxies.py` + - `python3 Scripts/verify_mvp_character_archetype_choice.py` + - `python3 -m py_compile ...` + - `git diff --check` + - Windows Unreal Python: + `Scripts\setup_mvp_character_proxies.py` + - Windows editor compile via `Scripts\BuildEditor-Windows.bat` +- Deployment classification: + client character/UI/C++/asset cook only. No multiplayer server deployment is + required for this item. +- Caveat: + these are still MVP proxy humans based on the available mannequin meshes, not + final production character art. They replace the single default dummy + presentation and create the runtime selection path for final realistic assets. + ## Agrarian 0.1.O GPU Startup Visual Test Gate - 2026-05-19 - Completed the fourth `0.1.O Investor Visual MVP And Menu Polish` item: