diff --git a/dev/HANDOFF.md b/dev/HANDOFF.md index 367e6d32..ade358ee 100644 --- a/dev/HANDOFF.md +++ b/dev/HANDOFF.md @@ -8044,3 +8044,49 @@ Roadmap state: - Current version section: `0.1.Q MVP QA Gates` - Items remaining in `0.1.Q`: `4` - Immediate next roadmap item: `Can restart server and retain placed shelter`. + +## Agrarian 0.1.Q Server Restart Shelter Persistence Gate - 2026-05-19 + +Current repo: + +- `/home/nathan/AgrarianGameBuild` +- GitHub remote: `pacificao/AgrarianGameBuild` +- Current branch: `main` +- Latest pushed game commit: `d82d6bc Add server restart shelter persistence QA gate` + +Completed roadmap item: + +- `Can restart server and retain placed shelter` + - Added a repeatable MVP QA gate proving primitive shelters are persistent + world actors, not runtime-only placements. + - Tied the gate to `primitive_shelter` actor type registration, + `SaveCurrentWorld`, `LoadCurrentWorld`, load-on-server-start behavior, and + restored shelter weather protection. + - Added a release smoke requirement to place a shelter, save, restart the + server, and confirm the shelter remains at the same transform. + +Verification: + +- `python3 Scripts/verify_server_restart_shelter_persistence_qa_gate.py` passed. +- `python3 Scripts/verify_load_on_server_start.py` passed. +- `python3 Scripts/verify_shelter_weather_protection.py` passed. +- `python3 Scripts/verify_craft_shelter_qa_gate.py` passed. +- `python3 -m py_compile Scripts/verify_server_restart_shelter_persistence_qa_gate.py` passed. +- `git diff --check` passed. + +Deployment classification: + +- `Server-relevant QA gate`. +- Recheck after final 0.1.Q package/deploy if server code or package contents + changed. + +Automation: + +- Email summary sent to `nathan@pacificao.com` through the current local + project mail helper, not AWS SES. + +Roadmap state: + +- Current version section: `0.1.Q MVP QA Gates` +- Items remaining in `0.1.Q`: `3` +- Immediate next roadmap item: `No critical log spam during 30-minute test`.