Update handoff for 0.1 audit
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@@ -8911,3 +8911,50 @@ Roadmap state:
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- Current version section: `0.1.R Knowledge And Skill Foundation` complete.
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- Immediate next roadmap item: `0.2.A Land And Claiming`.
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## Agrarian 0.1 Completion Audit And 0.2 Roadmap Prep - 2026-05-19
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Current repo:
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- `/home/nathan/AgrarianGameBuild`
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- Latest pushed game commit: `c742a17 Prepare roadmap for 0.2 homesteading`
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Completed request:
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- Verified every checkbox inside `0.1.A` through `0.1.R` is complete.
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- Confirmed unchecked roadmap items before `Version 0.2` are North Star /
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philosophy statements, not unfinished `0.1` implementation tasks.
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- Reviewed source, scripts, config, and roadmap for obvious patch-over-patch
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risks before starting 0.2.
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- Added `Docs/CodebaseReadinessReview.md` with current strengths, cleanup
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findings, and 0.2 engineering priorities.
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- Removed duplicate `SavingAndQuit` branch logic in
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`AgrarianMvpFrontendWidget.cpp`.
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- Expanded `Version 0.2 - Persistent Homesteading` with concrete schema,
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authority, persistence, verifier, technical debt, and visual realism items.
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- Added `Scripts/verify_0_1_completion_and_0_2_readiness.py`.
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Verification:
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- `python3 Scripts/verify_0_1_completion_and_0_2_readiness.py` passed.
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- `python3 -m py_compile Scripts/verify_0_1_completion_and_0_2_readiness.py`
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passed.
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- `git diff --check` passed.
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- Windows compile passed:
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`Scripts\BuildEditor-Windows.bat` in
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`P:\AgrarianGameBuild_0_1_P_Package`.
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Deployment classification:
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- Roadmap/documentation plus one low-risk frontend C++ cleanup.
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- Windows investor package rebuild was not required; editor compile verified the
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source change.
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- Multiplayer server deploy was not required.
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Roadmap state:
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- `0.1` implementation roadmap is complete through `0.1.R`.
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- Next implementation section: `0.2.A Land And Claiming`.
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- New preparation sections added under 0.2:
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- `0.2.I 0.1 Hardening And Technical Debt`
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- `0.2.J Homesteading Visual And Biome Realism Pass`
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