stabilize build system: depends, installer, boost/bdb fixes, cross targets groundwork
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//---------------------------------------------------------------------------//
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// Copyright (c) 2013 Kyle Lutz <kyle.r.lutz@gmail.com>
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//
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// Distributed under the Boost Software License, Version 1.0
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// See accompanying file LICENSE_1_0.txt or copy at
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// http://www.boost.org/LICENSE_1_0.txt
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//
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// See http://boostorg.github.com/compute for more information.
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//---------------------------------------------------------------------------//
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#ifndef BOOST_COMPUTE_ALGORITHM_PARTITION_HPP
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#define BOOST_COMPUTE_ALGORITHM_PARTITION_HPP
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#include <boost/compute/system.hpp>
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#include <boost/compute/command_queue.hpp>
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#include <boost/compute/algorithm/stable_partition.hpp>
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namespace boost {
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namespace compute {
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///
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/// Partitions the elements in the range [\p first, \p last) according to
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/// \p predicate. Order of the elements need not be preserved.
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///
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/// \see is_partitioned() and stable_partition()
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///
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template<class Iterator, class UnaryPredicate>
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inline Iterator partition(Iterator first,
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Iterator last,
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UnaryPredicate predicate,
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command_queue &queue = system::default_queue())
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{
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return stable_partition(first, last, predicate, queue);
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}
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} // end compute namespace
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} // end boost namespace
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#endif // BOOST_COMPUTE_ALGORITHM_PARTITION_HPP
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