stabilize build system: depends, installer, boost/bdb fixes, cross targets groundwork
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//---------------------------------------------------------------------------//
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// Copyright (c) 2013 Kyle Lutz <kyle.r.lutz@gmail.com>
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//
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// Distributed under the Boost Software License, Version 1.0
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// See accompanying file LICENSE_1_0.txt or copy at
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// http://www.boost.org/LICENSE_1_0.txt
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//
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// See http://boostorg.github.com/compute for more information.
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//---------------------------------------------------------------------------//
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#ifndef BOOST_COMPUTE_ASYNC_FUTURE_HPP
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#define BOOST_COMPUTE_ASYNC_FUTURE_HPP
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#include <boost/compute/event.hpp>
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namespace boost {
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namespace compute {
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/// \class future
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/// \brief Holds the result of an asynchronous computation.
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///
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/// \see event, wait_list
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template<class T>
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class future
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{
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public:
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future()
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: m_event(0)
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{
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}
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future(const T &result, const event &event)
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: m_result(result),
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m_event(event)
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{
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}
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future(const future<T> &other)
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: m_result(other.m_result),
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m_event(other.m_event)
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{
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}
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future& operator=(const future<T> &other)
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{
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if(this != &other){
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m_result = other.m_result;
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m_event = other.m_event;
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}
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return *this;
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}
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~future()
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{
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}
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/// Returns the result of the computation. This will block until
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/// the result is ready.
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T get()
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{
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wait();
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return m_result;
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}
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/// Returns \c true if the future is valid.
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bool valid() const
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{
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return m_event != 0;
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}
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/// Blocks until the computation is complete.
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void wait() const
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{
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m_event.wait();
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}
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/// Returns the underlying event object.
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event get_event() const
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{
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return m_event;
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}
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private:
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T m_result;
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event m_event;
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};
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/// \internal_
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template<>
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class future<void>
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{
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public:
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future()
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: m_event(0)
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{
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}
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template<class T>
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future(const future<T> &other)
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: m_event(other.get_event())
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{
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}
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explicit future(const event &event)
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: m_event(event)
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{
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}
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template<class T>
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future<void> &operator=(const future<T> &other)
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{
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m_event = other.get_event();
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return *this;
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}
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future<void> &operator=(const future<void> &other)
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{
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if(this != &other){
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m_event = other.m_event;
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}
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return *this;
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}
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~future()
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{
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}
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void get()
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{
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wait();
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}
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bool valid() const
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{
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return m_event != 0;
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}
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void wait() const
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{
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m_event.wait();
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}
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event get_event() const
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{
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return m_event;
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}
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private:
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event m_event;
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};
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/// \internal_
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template<class Result>
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inline future<Result> make_future(const Result &result, const event &event)
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{
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return future<Result>(result, event);
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}
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} // end compute namespace
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} // end boost namespace
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#endif // BOOST_COMPUTE_ASYNC_FUTURE_HPP
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@@ -0,0 +1,56 @@
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//---------------------------------------------------------------------------//
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// Copyright (c) 2013-2014 Kyle Lutz <kyle.r.lutz@gmail.com>
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//
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// Distributed under the Boost Software License, Version 1.0
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// See accompanying file LICENSE_1_0.txt or copy at
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// http://www.boost.org/LICENSE_1_0.txt
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//
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// See http://boostorg.github.com/compute for more information.
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//---------------------------------------------------------------------------//
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#ifndef BOOST_COMPUTE_ASYNC_WAIT_HPP
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#define BOOST_COMPUTE_ASYNC_WAIT_HPP
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#include <boost/compute/config.hpp>
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#include <boost/compute/utility/wait_list.hpp>
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namespace boost {
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namespace compute {
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namespace detail {
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#ifndef BOOST_COMPUTE_NO_VARIADIC_TEMPLATES
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template<class Event>
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inline void insert_events_variadic(wait_list &l, Event&& event)
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{
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l.insert(std::forward<Event>(event));
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}
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template<class Event, class... Rest>
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inline void insert_events_variadic(wait_list &l, Event&& event, Rest&&... rest)
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{
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l.insert(std::forward<Event>(event));
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insert_events_variadic(l, std::forward<Rest>(rest)...);
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}
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#endif // BOOST_COMPUTE_NO_VARIADIC_TEMPLATES
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} // end detail namespace
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#ifndef BOOST_COMPUTE_NO_VARIADIC_TEMPLATES
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/// Blocks until all events have completed. Events can either be \ref event
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/// objects or \ref future "future<T>" objects.
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///
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/// \see event, wait_list
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template<class... Events>
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inline void wait_for_all(Events&&... events)
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{
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wait_list l;
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detail::insert_events_variadic(l, std::forward<Events>(events)...);
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l.wait();
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}
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#endif // BOOST_COMPUTE_NO_VARIADIC_TEMPLATES
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} // end compute namespace
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} // end boost namespace
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#endif // BOOST_COMPUTE_ASYNC_WAIT_HPP
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@@ -0,0 +1,63 @@
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//---------------------------------------------------------------------------//
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// Copyright (c) 2013-2015 Kyle Lutz <kyle.r.lutz@gmail.com>
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//
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// Distributed under the Boost Software License, Version 1.0
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// See accompanying file LICENSE_1_0.txt or copy at
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// http://www.boost.org/LICENSE_1_0.txt
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//
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// See http://boostorg.github.com/compute for more information.
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//---------------------------------------------------------------------------//
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#ifndef BOOST_COMPUTE_ASYNC_WAIT_GUARD_HPP
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#define BOOST_COMPUTE_ASYNC_WAIT_GUARD_HPP
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#include <boost/noncopyable.hpp>
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namespace boost {
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namespace compute {
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/// \class wait_guard
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/// \brief A guard object for synchronizing an operation on the device
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///
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/// The wait_guard class stores a waitable object representing an operation
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/// on a compute device (e.g. \ref event, \ref future "future<T>") and calls
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/// its \c wait() method when the guard object goes out of scope.
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///
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/// This is useful for ensuring that an OpenCL operation completes before
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/// leaving the current scope and cleaning up any resources.
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///
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/// For example:
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/// \code
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/// // enqueue a compute kernel for execution
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/// event e = queue.enqueue_nd_range_kernel(...);
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///
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/// // call e.wait() upon exiting the current scope
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/// wait_guard<event> guard(e);
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/// \endcode
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///
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/// \ref wait_list, wait_for_all()
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template<class Waitable>
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class wait_guard : boost::noncopyable
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{
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public:
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/// Creates a new wait_guard object for \p waitable.
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wait_guard(const Waitable &waitable)
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: m_waitable(waitable)
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{
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}
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/// Destroys the wait_guard object. The default implementation will call
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/// \c wait() on the stored waitable object.
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~wait_guard()
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{
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m_waitable.wait();
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}
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private:
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Waitable m_waitable;
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};
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} // end compute namespace
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} // end boost namespace
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#endif // BOOST_COMPUTE_ASYNC_WAIT_GUARD_HPP
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