stabilize build system: depends, installer, boost/bdb fixes, cross targets groundwork
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//---------------------------------------------------------------------------//
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// Copyright (c) 2013 Kyle Lutz <kyle.r.lutz@gmail.com>
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//
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// Distributed under the Boost Software License, Version 1.0
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// See accompanying file LICENSE_1_0.txt or copy at
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// http://www.boost.org/LICENSE_1_0.txt
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//
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// See http://boostorg.github.com/compute for more information.
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//---------------------------------------------------------------------------//
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#ifndef BOOST_COMPUTE_DETAIL_BUFFER_VALUE_HPP
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#define BOOST_COMPUTE_DETAIL_BUFFER_VALUE_HPP
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#include <boost/compute/context.hpp>
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#include <boost/compute/command_queue.hpp>
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#include <boost/compute/detail/device_ptr.hpp>
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#include <boost/compute/detail/read_write_single_value.hpp>
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namespace boost {
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namespace compute {
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namespace detail {
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template<class T>
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class buffer_value
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{
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public:
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typedef T value_type;
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buffer_value()
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{
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}
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buffer_value(const value_type &value)
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: m_value(value)
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{
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}
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// creates a reference for the value in buffer at index (in bytes).
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buffer_value(const buffer &buffer, size_t index)
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: m_buffer(buffer.get(), false),
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m_index(index)
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{
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}
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buffer_value(const buffer_value<T> &other)
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: m_buffer(other.m_buffer.get(), false),
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m_index(other.m_index)
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{
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}
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~buffer_value()
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{
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// set buffer to null so that its reference count will
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// not be decremented when its destructor is called
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m_buffer.get() = 0;
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}
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operator value_type() const
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{
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if(m_buffer.get()){
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const context &context = m_buffer.get_context();
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const device &device = context.get_device();
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command_queue queue(context, device);
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return detail::read_single_value<T>(m_buffer, m_index / sizeof(T), queue);
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}
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else {
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return m_value;
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}
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}
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buffer_value<T> operator-() const
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{
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return -T(*this);
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}
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bool operator<(const T &value) const
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{
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return T(*this) < value;
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}
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bool operator>(const T &value) const
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{
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return T(*this) > value;
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}
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bool operator<=(const T &value) const
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{
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return T(*this) <= value;
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}
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bool operator>=(const T &value) const
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{
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return T(*this) <= value;
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}
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bool operator==(const T &value) const
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{
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return T(*this) == value;
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}
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bool operator==(const buffer_value<T> &other) const
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{
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if(m_buffer.get() != other.m_buffer.get()){
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return false;
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}
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if(m_buffer.get()){
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return m_index == other.m_index;
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}
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else {
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return m_value == other.m_value;
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}
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}
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bool operator!=(const T &value) const
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{
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return T(*this) != value;
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}
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buffer_value<T>& operator=(const T &value)
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{
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if(m_buffer.get()){
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const context &context = m_buffer.get_context();
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command_queue queue(context, context.get_device());
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detail::write_single_value<T>(value, m_buffer, m_index / sizeof(T), queue);
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return *this;
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}
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else {
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m_value = value;
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return *this;
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}
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}
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buffer_value<T>& operator=(const buffer_value<T> &value)
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{
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return operator=(T(value));
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}
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detail::device_ptr<T> operator&() const
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{
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return detail::device_ptr<T>(m_buffer, m_index);
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}
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buffer_value<T>& operator++()
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{
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if(m_buffer.get()){
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T value = T(*this);
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value++;
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*this = value;
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}
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else {
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m_value++;
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}
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return *this;
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}
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buffer_value<T> operator++(int)
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{
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buffer_value<T> result(*this);
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++(*this);
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return result;
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}
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private:
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const buffer m_buffer;
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size_t m_index;
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value_type m_value;
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};
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} // end detail namespace
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} // end compute namespace
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} // end boost namespace
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#endif // BOOST_COMPUTE_DETAIL_BUFFER_VALUE_HPP
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