stabilize build system: depends, installer, boost/bdb fixes, cross targets groundwork
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//---------------------------------------------------------------------------//
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// Copyright (c) 2013 Kyle Lutz <kyle.r.lutz@gmail.com>
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//
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// Distributed under the Boost Software License, Version 1.0
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// See accompanying file LICENSE_1_0.txt or copy at
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// http://www.boost.org/LICENSE_1_0.txt
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//
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// See http://boostorg.github.com/compute for more information.
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//---------------------------------------------------------------------------//
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#ifndef BOOST_COMPUTE_EXPERIMENTAL_MALLOC_HPP
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#define BOOST_COMPUTE_EXPERIMENTAL_MALLOC_HPP
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#include <boost/compute/buffer.hpp>
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#include <boost/compute/system.hpp>
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#include <boost/compute/context.hpp>
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#include <boost/compute/detail/device_ptr.hpp>
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namespace boost {
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namespace compute {
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namespace experimental {
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// bring device_ptr into the experimental namespace
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using detail::device_ptr;
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template<class T>
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inline device_ptr<T>
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malloc(std::size_t size, const context &context = system::default_context())
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{
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buffer buf(context, size * sizeof(T));
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clRetainMemObject(buf.get());
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return device_ptr<T>(buf);
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}
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inline device_ptr<char>
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malloc(std::size_t size, const context &context = system::default_context())
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{
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return malloc<char>(size, context);
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}
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template<class T>
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inline void free(device_ptr<T> &ptr)
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{
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clReleaseMemObject(ptr.get_buffer().get());
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}
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} // end experimental namespace
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} // end compute namespace
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} // end boost namespace
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#endif // BOOST_COMPUTE_EXPERIMENTAL_MALLOC_HPP
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