stabilize build system: depends, installer, boost/bdb fixes, cross targets groundwork
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// handles.hpp --------------------------------------------------------------//
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// Copyright 2010 Vicente J. Botet Escriba
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// Copyright 2015 Andrey Semashev
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// Distributed under the Boost Software License, Version 1.0.
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// See http://www.boost.org/LICENSE_1_0.txt
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#ifndef BOOST_DETAIL_WINAPI_HANDLES_HPP
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#define BOOST_DETAIL_WINAPI_HANDLES_HPP
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#include <boost/detail/winapi/basic_types.hpp>
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#ifdef BOOST_HAS_PRAGMA_ONCE
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#pragma once
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#endif
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#if !defined( BOOST_USE_WINDOWS_H )
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extern "C" {
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BOOST_SYMBOL_IMPORT boost::detail::winapi::BOOL_ WINAPI
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CloseHandle(boost::detail::winapi::HANDLE_ handle);
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BOOST_SYMBOL_IMPORT boost::detail::winapi::BOOL_ WINAPI
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DuplicateHandle(
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boost::detail::winapi::HANDLE_ hSourceProcessHandle,
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boost::detail::winapi::HANDLE_ hSourceHandle,
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boost::detail::winapi::HANDLE_ hTargetProcessHandle,
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boost::detail::winapi::HANDLE_* lpTargetHandle,
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boost::detail::winapi::DWORD_ dwDesiredAccess,
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boost::detail::winapi::BOOL_ bInheritHandle,
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boost::detail::winapi::DWORD_ dwOptions);
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}
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#if BOOST_USE_WINAPI_VERSION >= BOOST_WINAPI_VERSION_WIN10
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BOOST_SYMBOL_IMPORT boost::detail::winapi::BOOL_ WINAPI
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CompareObjectHandles(
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boost::detail::winapi::HANDLE_ hFirstObjectHandle,
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boost::detail::winapi::HANDLE_ hSecondObjectHandle);
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#endif
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#endif
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namespace boost {
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namespace detail {
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namespace winapi {
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using ::CloseHandle;
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using ::DuplicateHandle;
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#if BOOST_USE_WINAPI_VERSION >= BOOST_WINAPI_VERSION_WIN10
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using ::CompareObjectHandles;
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#endif
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#if defined( BOOST_USE_WINDOWS_H )
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const DWORD_ DUPLICATE_CLOSE_SOURCE_ = DUPLICATE_CLOSE_SOURCE;
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const DWORD_ DUPLICATE_SAME_ACCESS_ = DUPLICATE_SAME_ACCESS;
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const HANDLE_ INVALID_HANDLE_VALUE_ = INVALID_HANDLE_VALUE;
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#else
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const DWORD_ DUPLICATE_CLOSE_SOURCE_ = 1;
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const DWORD_ DUPLICATE_SAME_ACCESS_ = 2;
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const HANDLE_ INVALID_HANDLE_VALUE_ = (HANDLE_)(-1);
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#endif
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const DWORD_ duplicate_close_source = DUPLICATE_CLOSE_SOURCE_;
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const DWORD_ duplicate_same_access = DUPLICATE_SAME_ACCESS_;
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const HANDLE_ invalid_handle_value = INVALID_HANDLE_VALUE_;
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}
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}
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}
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#endif // BOOST_DETAIL_WINAPI_HANDLES_HPP
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