stabilize build system: depends, installer, boost/bdb fixes, cross targets groundwork

This commit is contained in:
2026-02-24 18:38:47 +00:00
parent da8c28aaeb
commit 65cb2619a7
13106 changed files with 2484322 additions and 1804 deletions
@@ -0,0 +1,45 @@
/*=============================================================================
Copyright (c) 2001-2011 Joel de Guzman
Copyright (c) 2015 Kohei Takahashi
Distributed under the Boost Software License, Version 1.0. (See accompanying
file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
==============================================================================*/
#if !defined(FUSION_ACCUMULATE_09172005_1032)
#define FUSION_ACCUMULATE_09172005_1032
#include <boost/fusion/support/config.hpp>
#include <boost/fusion/algorithm/iteration/accumulate_fwd.hpp>
#include <boost/fusion/algorithm/iteration/fold.hpp>
namespace boost { namespace fusion
{
struct void_;
namespace result_of
{
template <typename Sequence, typename State, typename F>
struct accumulate
: result_of::fold<Sequence, State, F>
{};
}
template <typename Sequence, typename State, typename F>
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline typename result_of::accumulate<Sequence, State const, F>::type
accumulate(Sequence& seq, State const& state, F f)
{
return fusion::fold(seq, state, f);
}
template <typename Sequence, typename State, typename F>
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline typename result_of::accumulate<Sequence const, State const, F>::type
accumulate(Sequence const& seq, State const& state, F f)
{
return fusion::fold(seq, state, f);
}
}}
#endif
@@ -0,0 +1,33 @@
/*=============================================================================
Copyright (c) 2011 Eric Niebler
Copyright (c) 2015 Kohei Takahashi
Distributed under the Boost Software License, Version 1.0. (See accompanying
file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
==============================================================================*/
#if !defined(BOOST_FUSION_ACCUMULATE_FWD_HPP_INCLUDED)
#define BOOST_FUSION_ACCUMULATE_FWD_HPP_INCLUDED
#include <boost/fusion/support/config.hpp>
namespace boost { namespace fusion
{
namespace result_of
{
template <typename Sequence, typename State, typename F>
struct accumulate;
}
template <typename Sequence, typename State, typename F>
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline typename result_of::accumulate<Sequence, State const, F>::type
accumulate(Sequence& seq, State const& state, F f);
template <typename Sequence, typename State, typename F>
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline typename result_of::accumulate<Sequence const, State const, F>::type
accumulate(Sequence const& seq, State const& state, F f);
}}
#endif
@@ -0,0 +1,294 @@
/*=============================================================================
Copyright (c) 2001-2011 Joel de Guzman
Copyright (c) 2006 Dan Marsden
Copyright (c) 2009-2010 Christopher Schmidt
Copyright (c) 2015 Kohei Takahashi
Distributed under the Boost Software License, Version 1.0. (See accompanying
file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
==============================================================================*/
#include <boost/preprocessor/cat.hpp>
#define FUSION_HASH #
#ifdef BOOST_FUSION_REVERSE_FOLD
# ifdef BOOST_FUSION_ITER_FOLD
# define BOOST_FUSION_FOLD_NAME reverse_iter_fold
# else
# define BOOST_FUSION_FOLD_NAME reverse_fold
# endif
# define BOOST_FUSION_FOLD_IMPL_FIRST_IT_FUNCTION end
# define BOOST_FUSION_FOLD_IMPL_NEXT_IT_FUNCTION prior
# define BOOST_FUSION_FOLD_IMPL_FIRST_IT_META_TRANSFORM(IT) \
typename fusion::result_of::prior<IT>::type
# define BOOST_FUSION_FOLD_IMPL_FIRST_IT_TRANSFORM(IT) fusion::prior(IT)
#else
# ifdef BOOST_FUSION_ITER_FOLD
# define BOOST_FUSION_FOLD_NAME iter_fold
# else
# define BOOST_FUSION_FOLD_NAME fold
# endif
# define BOOST_FUSION_FOLD_IMPL_FIRST_IT_FUNCTION begin
# define BOOST_FUSION_FOLD_IMPL_NEXT_IT_FUNCTION next
# define BOOST_FUSION_FOLD_IMPL_FIRST_IT_META_TRANSFORM(IT) IT
# define BOOST_FUSION_FOLD_IMPL_FIRST_IT_TRANSFORM(IT) IT
#endif
#ifdef BOOST_FUSION_ITER_FOLD
# define BOOST_FUSION_FOLD_IMPL_INVOKE_IT_META_TRANSFORM(IT) IT&
# define BOOST_FUSION_FOLD_IMPL_INVOKE_IT_TRANSFORM(IT) IT
#else
# define BOOST_FUSION_FOLD_IMPL_INVOKE_IT_META_TRANSFORM(IT) \
typename fusion::result_of::deref<IT>::type
# define BOOST_FUSION_FOLD_IMPL_INVOKE_IT_TRANSFORM(IT) fusion::deref(IT)
#endif
#if (defined(__WAVE__) && defined(BOOST_FUSION_CREATE_PREPROCESSED_FILES))
FUSION_HASH if BOOST_WORKAROUND BOOST_PREVENT_MACRO_SUBSTITUTION (BOOST_MSVC, < 1500)
FUSION_HASH define BOOST_FUSION_FOLD_IMPL_ENABLER(T) void
FUSION_HASH else
FUSION_HASH define BOOST_FUSION_FOLD_IMPL_ENABLER(T) typename T::type
FUSION_HASH endif
#else
# if BOOST_WORKAROUND(BOOST_MSVC, < 1500)
# define BOOST_FUSION_FOLD_IMPL_ENABLER(T) void
# else
# define BOOST_FUSION_FOLD_IMPL_ENABLER(T) typename T::type
# endif
#endif
namespace boost { namespace fusion
{
namespace detail
{
template<int SeqSize, typename It, typename State, typename F, typename = void
#if defined(__WAVE__) && defined(BOOST_FUSION_CREATE_PREPROCESSED_FILES)
FUSION_HASH if BOOST_WORKAROUND BOOST_PREVENT_MACRO_SUBSTITUTION (BOOST_MSVC, < 1500)
#endif
#if BOOST_WORKAROUND(BOOST_MSVC, < 1500) || \
(defined(__WAVE__) && defined(BOOST_FUSION_CREATE_PREPROCESSED_FILES))
// Dirty hack: those compilers cannot choose exactly one partial specialization.
, bool = SeqSize == 0
#endif
#if defined(__WAVE__) && defined(BOOST_FUSION_CREATE_PREPROCESSED_FILES)
FUSION_HASH endif
#endif
>
struct BOOST_PP_CAT(result_of_it_,BOOST_FUSION_FOLD_NAME)
{};
template<typename It, typename State, typename F>
struct BOOST_PP_CAT(result_of_it_,BOOST_FUSION_FOLD_NAME)<0,It,State,F
, typename boost::enable_if_has_type<BOOST_FUSION_FOLD_IMPL_ENABLER(State)>::type
#if defined(__WAVE__) && defined(BOOST_FUSION_CREATE_PREPROCESSED_FILES)
FUSION_HASH if BOOST_WORKAROUND BOOST_PREVENT_MACRO_SUBSTITUTION (BOOST_MSVC, < 1500)
#endif
#if BOOST_WORKAROUND(BOOST_MSVC, < 1500) || \
(defined(__WAVE__) && defined(BOOST_FUSION_CREATE_PREPROCESSED_FILES))
, true
#endif
#if defined(__WAVE__) && defined(BOOST_FUSION_CREATE_PREPROCESSED_FILES)
FUSION_HASH endif
#endif
>
{
typedef typename State::type type;
};
template<int SeqSize, typename It, typename State, typename F>
struct BOOST_PP_CAT(result_of_it_,BOOST_FUSION_FOLD_NAME)<SeqSize,It,State,F
, typename boost::enable_if_has_type<
#if defined(__WAVE__) && defined(BOOST_FUSION_CREATE_PREPROCESSED_FILES)
FUSION_HASH if BOOST_WORKAROUND BOOST_PREVENT_MACRO_SUBSTITUTION (BOOST_MSVC, >= 1500)
#endif
#if BOOST_WORKAROUND(BOOST_MSVC, >= 1500) || \
(defined(__WAVE__) && defined(BOOST_FUSION_CREATE_PREPROCESSED_FILES))
// Following SFINAE enables to avoid MSVC 9's partial specialization
// ambiguous bug but MSVC 8 don't compile, and moreover MSVC 8 style
// workaround won't work with MSVC 9.
typename boost::disable_if_c<SeqSize == 0, State>::type::type
#if defined(__WAVE__) && defined(BOOST_FUSION_CREATE_PREPROCESSED_FILES)
FUSION_HASH else
BOOST_FUSION_FOLD_IMPL_ENABLER(State)
#endif
#else
BOOST_FUSION_FOLD_IMPL_ENABLER(State)
#endif
#if defined(__WAVE__) && defined(BOOST_FUSION_CREATE_PREPROCESSED_FILES)
FUSION_HASH endif
#endif
>::type
#if defined(__WAVE__) && defined(BOOST_FUSION_CREATE_PREPROCESSED_FILES)
FUSION_HASH if BOOST_WORKAROUND BOOST_PREVENT_MACRO_SUBSTITUTION (BOOST_MSVC, < 1500)
#endif
#if BOOST_WORKAROUND(BOOST_MSVC, < 1500) || \
(defined(__WAVE__) && defined(BOOST_FUSION_CREATE_PREPROCESSED_FILES))
, false
#endif
#if defined(__WAVE__) && defined(BOOST_FUSION_CREATE_PREPROCESSED_FILES)
FUSION_HASH endif
#endif
>
: BOOST_PP_CAT(result_of_it_,BOOST_FUSION_FOLD_NAME)<
SeqSize-1
, typename result_of::BOOST_FUSION_FOLD_IMPL_NEXT_IT_FUNCTION<It>::type
, boost::result_of<
F(
typename add_reference<typename State::type>::type,
BOOST_FUSION_FOLD_IMPL_INVOKE_IT_META_TRANSFORM(It const)
)
>
, F
>
{};
template<typename It, typename State, typename F>
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline typename BOOST_PP_CAT(result_of_it_,BOOST_FUSION_FOLD_NAME)<
0
, It
, State
, F
>::type
BOOST_PP_CAT(it_,BOOST_FUSION_FOLD_NAME)(mpl::int_<0>, It const&, typename State::type state, F&)
{
return state;
}
template<typename It, typename State, typename F, int SeqSize>
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline typename lazy_enable_if_c<
SeqSize != 0
, BOOST_PP_CAT(result_of_it_,BOOST_FUSION_FOLD_NAME)<
SeqSize
, It
, State
, F
>
>::type
BOOST_PP_CAT(it_,BOOST_FUSION_FOLD_NAME)(mpl::int_<SeqSize>, It const& it, typename State::type state, F& f)
{
return BOOST_PP_CAT(it_,BOOST_FUSION_FOLD_NAME)<
typename result_of::BOOST_FUSION_FOLD_IMPL_NEXT_IT_FUNCTION<It>::type
, boost::result_of<
F(
typename add_reference<typename State::type>::type,
BOOST_FUSION_FOLD_IMPL_INVOKE_IT_META_TRANSFORM(It const)
)
>
, F
>(
mpl::int_<SeqSize-1>()
, fusion::BOOST_FUSION_FOLD_IMPL_NEXT_IT_FUNCTION(it)
, f(state, BOOST_FUSION_FOLD_IMPL_INVOKE_IT_TRANSFORM(it))
, f
);
}
template<typename Seq, typename State, typename F
, bool = traits::is_sequence<Seq>::value
, bool = traits::is_segmented<Seq>::value>
struct BOOST_PP_CAT(result_of_,BOOST_FUSION_FOLD_NAME)
{};
template<typename Seq, typename State, typename F>
struct BOOST_PP_CAT(result_of_,BOOST_FUSION_FOLD_NAME)<Seq, State, F, true, false>
: BOOST_PP_CAT(result_of_it_,BOOST_FUSION_FOLD_NAME)<
result_of::size<Seq>::value
, BOOST_FUSION_FOLD_IMPL_FIRST_IT_META_TRANSFORM(
typename result_of::BOOST_FUSION_FOLD_IMPL_FIRST_IT_FUNCTION<Seq>::type
)
, add_reference<State>
, F
>
{};
template<typename Seq, typename State, typename F>
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline typename BOOST_PP_CAT(result_of_,BOOST_FUSION_FOLD_NAME)<Seq, State, F>::type
BOOST_FUSION_FOLD_NAME(Seq& seq, State& state, F& f)
{
return BOOST_PP_CAT(it_,BOOST_FUSION_FOLD_NAME)<
BOOST_FUSION_FOLD_IMPL_FIRST_IT_META_TRANSFORM(
typename result_of::BOOST_FUSION_FOLD_IMPL_FIRST_IT_FUNCTION<Seq>::type
)
, add_reference<State>
, F
>(
typename result_of::size<Seq>::type()
, BOOST_FUSION_FOLD_IMPL_FIRST_IT_TRANSFORM(
fusion::BOOST_FUSION_FOLD_IMPL_FIRST_IT_FUNCTION(seq)
)
, state
, f
);
}
}
namespace result_of
{
template<typename Seq, typename State, typename F>
struct BOOST_FUSION_FOLD_NAME
: detail::BOOST_PP_CAT(result_of_,BOOST_FUSION_FOLD_NAME)<Seq, State, F>
{};
}
template<typename Seq, typename State, typename F>
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline typename result_of::BOOST_FUSION_FOLD_NAME<
Seq
, State const
, F
>::type
BOOST_FUSION_FOLD_NAME(Seq& seq, State const& state, F f)
{
return detail::BOOST_FUSION_FOLD_NAME<Seq, State const, F>(seq, state, f);
}
template<typename Seq, typename State, typename F>
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline typename result_of::BOOST_FUSION_FOLD_NAME<
Seq const
, State const
, F
>::type
BOOST_FUSION_FOLD_NAME(Seq const& seq, State const& state, F f)
{
return detail::BOOST_FUSION_FOLD_NAME<Seq const, State const, F>(seq, state, f);
}
template<typename Seq, typename State, typename F>
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline typename result_of::BOOST_FUSION_FOLD_NAME<
Seq
, State
, F
>::type
BOOST_FUSION_FOLD_NAME(Seq& seq, State& state, F f)
{
return detail::BOOST_FUSION_FOLD_NAME<Seq, State, F>(seq, state, f);
}
template<typename Seq, typename State, typename F>
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline typename result_of::BOOST_FUSION_FOLD_NAME<
Seq const
, State
, F
>::type
BOOST_FUSION_FOLD_NAME(Seq const& seq, State& state, F f)
{
return detail::BOOST_FUSION_FOLD_NAME<Seq const, State, F>(seq, state, f);
}
}}
#undef BOOST_FUSION_FOLD_NAME
#undef BOOST_FUSION_FOLD_IMPL_ENABLER
#undef BOOST_FUSION_FOLD_IMPL_FIRST_IT_FUNCTION
#undef BOOST_FUSION_FOLD_IMPL_NEXT_IT_FUNCTION
#undef BOOST_FUSION_FOLD_IMPL_FIRST_IT_META_TRANSFORM
#undef BOOST_FUSION_FOLD_IMPL_FIRST_IT_TRANSFORM
#undef BOOST_FUSION_FOLD_IMPL_INVOKE_IT_META_TRANSFORM
#undef BOOST_FUSION_FOLD_IMPL_INVOKE_IT_TRANSFORM
#undef FUSION_HASH
@@ -0,0 +1,149 @@
/*=============================================================================
Copyright (c) 2001-2011 Joel de Guzman
Distributed under the Boost Software License, Version 1.0. (See accompanying
file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
==============================================================================*/
#if !defined(FUSION_FOR_EACH_05052005_1028)
#define FUSION_FOR_EACH_05052005_1028
#include <boost/fusion/support/config.hpp>
#include <boost/fusion/sequence/intrinsic/begin.hpp>
#include <boost/fusion/sequence/intrinsic/end.hpp>
#include <boost/fusion/iterator/equal_to.hpp>
#include <boost/fusion/iterator/next.hpp>
#include <boost/fusion/iterator/deref.hpp>
#include <boost/fusion/iterator/distance.hpp>
#include <boost/fusion/support/category_of.hpp>
#include <boost/mpl/bool.hpp>
namespace boost { namespace fusion {
namespace detail
{
template <typename First, typename Last, typename F>
BOOST_CXX14_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline void
for_each_linear(First const&, Last const&, F const&, mpl::true_)
{
}
template <typename First, typename Last, typename F>
BOOST_CXX14_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline void
for_each_linear(First const& first, Last const& last, F const& f, mpl::false_)
{
f(*first);
detail::for_each_linear(fusion::next(first), last, f,
result_of::equal_to<typename result_of::next<First>::type, Last>());
}
template <typename Sequence, typename F, typename Tag>
BOOST_CXX14_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline void
for_each_dispatch(Sequence& seq, F const& f, Tag)
{
detail::for_each_linear(
fusion::begin(seq)
, fusion::end(seq)
, f
, result_of::equal_to<
typename result_of::begin<Sequence>::type
, typename result_of::end<Sequence>::type>());
}
template<int N>
struct for_each_unrolled
{
template<typename I0, typename F>
BOOST_CXX14_CONSTEXPR BOOST_FUSION_GPU_ENABLED
static void call(I0 const& i0, F const& f)
{
f(*i0);
typedef typename result_of::next<I0>::type I1;
I1 i1(fusion::next(i0));
f(*i1);
typedef typename result_of::next<I1>::type I2;
I2 i2(fusion::next(i1));
f(*i2);
typedef typename result_of::next<I2>::type I3;
I3 i3(fusion::next(i2));
f(*i3);
for_each_unrolled<N-4>::call(fusion::next(i3), f);
}
};
template<>
struct for_each_unrolled<3>
{
template<typename I0, typename F>
BOOST_CXX14_CONSTEXPR BOOST_FUSION_GPU_ENABLED
static void call(I0 const& i0, F const& f)
{
f(*i0);
typedef typename result_of::next<I0>::type I1;
I1 i1(fusion::next(i0));
f(*i1);
typedef typename result_of::next<I1>::type I2;
I2 i2(fusion::next(i1));
f(*i2);
}
};
template<>
struct for_each_unrolled<2>
{
template<typename I0, typename F>
BOOST_CXX14_CONSTEXPR BOOST_FUSION_GPU_ENABLED
static void call(I0 const& i0, F const& f)
{
f(*i0);
typedef typename result_of::next<I0>::type I1;
I1 i1(fusion::next(i0));
f(*i1);
}
};
template<>
struct for_each_unrolled<1>
{
template<typename I0, typename F>
BOOST_CXX14_CONSTEXPR BOOST_FUSION_GPU_ENABLED
static void call(I0 const& i0, F const& f)
{
f(*i0);
}
};
template<>
struct for_each_unrolled<0>
{
template<typename It, typename F>
BOOST_CXX14_CONSTEXPR BOOST_FUSION_GPU_ENABLED
static void call(It const&, F const&)
{
}
};
template <typename Sequence, typename F>
BOOST_CXX14_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline void
for_each_dispatch(Sequence& seq, F const& f, random_access_traversal_tag)
{
typedef typename result_of::begin<Sequence>::type begin;
typedef typename result_of::end<Sequence>::type end;
for_each_unrolled<result_of::distance<begin, end>::type::value>::call(fusion::begin(seq), f);
}
template <typename Sequence, typename F>
BOOST_CXX14_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline void
for_each(Sequence& seq, F const& f, mpl::false_) // unsegmented implementation
{
detail::for_each_dispatch(seq, f, typename traits::category_of<Sequence>::type());
}
}}}
#endif
@@ -0,0 +1,189 @@
/*=============================================================================
Copyright (c) 2001-2011 Joel de Guzman
Copyright (c) 2007 Dan Marsden
Copyright (c) 2009-2010 Christopher Schmidt
Distributed under the Boost Software License, Version 1.0. (See accompanying
file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
This is an auto-generated file. Do not edit!
==============================================================================*/
# if BOOST_WORKAROUND (BOOST_MSVC, < 1500)
# define BOOST_FUSION_FOLD_IMPL_ENABLER(T) void
# else
# define BOOST_FUSION_FOLD_IMPL_ENABLER(T) typename T::type
# endif
namespace boost { namespace fusion
{
namespace detail
{
template<int SeqSize, typename It, typename State, typename F, typename = void
# if BOOST_WORKAROUND (BOOST_MSVC, < 1500)
, bool = SeqSize == 0
# endif
>
struct result_of_it_fold
{};
template<typename It, typename State, typename F>
struct result_of_it_fold<0,It,State,F
, typename boost::enable_if_has_type<BOOST_FUSION_FOLD_IMPL_ENABLER(State)>::type
# if BOOST_WORKAROUND (BOOST_MSVC, < 1500)
, true
# endif
>
{
typedef typename State::type type;
};
template<int SeqSize, typename It, typename State, typename F>
struct result_of_it_fold<SeqSize,It,State,F
, typename boost::enable_if_has_type<
# if BOOST_WORKAROUND (BOOST_MSVC, >= 1500)
typename boost::disable_if_c<SeqSize == 0, State>::type::type
# else
BOOST_FUSION_FOLD_IMPL_ENABLER(State)
# endif
>::type
# if BOOST_WORKAROUND (BOOST_MSVC, < 1500)
, false
# endif
>
: result_of_it_fold<
SeqSize-1
, typename result_of::next<It>::type
, boost::result_of<
F(
typename add_reference<typename State::type>::type,
typename fusion::result_of::deref<It const>::type
)
>
, F
>
{};
template<typename It, typename State, typename F>
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline typename result_of_it_fold<
0
, It
, State
, F
>::type
it_fold(mpl::int_<0>, It const&, typename State::type state, F&)
{
return state;
}
template<typename It, typename State, typename F, int SeqSize>
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline typename lazy_enable_if_c<
SeqSize != 0
, result_of_it_fold<
SeqSize
, It
, State
, F
>
>::type
it_fold(mpl::int_<SeqSize>, It const& it, typename State::type state, F& f)
{
return it_fold<
typename result_of::next<It>::type
, boost::result_of<
F(
typename add_reference<typename State::type>::type,
typename fusion::result_of::deref<It const>::type
)
>
, F
>(
mpl::int_<SeqSize-1>()
, fusion::next(it)
, f(state, fusion::deref(it))
, f
);
}
template<typename Seq, typename State, typename F
, bool = traits::is_sequence<Seq>::value
, bool = traits::is_segmented<Seq>::value>
struct result_of_fold
{};
template<typename Seq, typename State, typename F>
struct result_of_fold<Seq, State, F, true, false>
: result_of_it_fold<
result_of::size<Seq>::value
, typename result_of::begin<Seq>::type
, add_reference<State>
, F
>
{};
template<typename Seq, typename State, typename F>
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline typename result_of_fold<Seq, State, F>::type
fold(Seq& seq, State& state, F& f)
{
return it_fold<
typename result_of::begin<Seq>::type
, add_reference<State>
, F
>(
typename result_of::size<Seq>::type()
, fusion::begin(seq)
, state
, f
);
}
}
namespace result_of
{
template<typename Seq, typename State, typename F>
struct fold
: detail::result_of_fold<Seq, State, F>
{};
}
template<typename Seq, typename State, typename F>
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline typename result_of::fold<
Seq
, State const
, F
>::type
fold(Seq& seq, State const& state, F f)
{
return detail::fold<Seq, State const, F>(seq, state, f);
}
template<typename Seq, typename State, typename F>
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline typename result_of::fold<
Seq const
, State const
, F
>::type
fold(Seq const& seq, State const& state, F f)
{
return detail::fold<Seq const, State const, F>(seq, state, f);
}
template<typename Seq, typename State, typename F>
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline typename result_of::fold<
Seq
, State
, F
>::type
fold(Seq& seq, State& state, F f)
{
return detail::fold<Seq, State, F>(seq, state, f);
}
template<typename Seq, typename State, typename F>
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline typename result_of::fold<
Seq const
, State
, F
>::type
fold(Seq const& seq, State& state, F f)
{
return detail::fold<Seq const, State, F>(seq, state, f);
}
}}
@@ -0,0 +1,188 @@
/*=============================================================================
Copyright (c) 2010 Christopher Schmidt
Copyright (c) 2001-2011 Joel de Guzman
Distributed under the Boost Software License, Version 1.0. (See accompanying
file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
This is an auto-generated file. Do not edit!
==============================================================================*/
# if BOOST_WORKAROUND (BOOST_MSVC, < 1500)
# define BOOST_FUSION_FOLD_IMPL_ENABLER(T) void
# else
# define BOOST_FUSION_FOLD_IMPL_ENABLER(T) typename T::type
# endif
namespace boost { namespace fusion
{
namespace detail
{
template<int SeqSize, typename It, typename State, typename F, typename = void
# if BOOST_WORKAROUND (BOOST_MSVC, < 1500)
, bool = SeqSize == 0
# endif
>
struct result_of_it_iter_fold
{};
template<typename It, typename State, typename F>
struct result_of_it_iter_fold<0,It,State,F
, typename boost::enable_if_has_type<BOOST_FUSION_FOLD_IMPL_ENABLER(State)>::type
# if BOOST_WORKAROUND (BOOST_MSVC, < 1500)
, true
# endif
>
{
typedef typename State::type type;
};
template<int SeqSize, typename It, typename State, typename F>
struct result_of_it_iter_fold<SeqSize,It,State,F
, typename boost::enable_if_has_type<
# if BOOST_WORKAROUND (BOOST_MSVC, >= 1500)
typename boost::disable_if_c<SeqSize == 0, State>::type::type
# else
BOOST_FUSION_FOLD_IMPL_ENABLER(State)
# endif
>::type
# if BOOST_WORKAROUND (BOOST_MSVC, < 1500)
, false
# endif
>
: result_of_it_iter_fold<
SeqSize-1
, typename result_of::next<It>::type
, boost::result_of<
F(
typename add_reference<typename State::type>::type,
It const&
)
>
, F
>
{};
template<typename It, typename State, typename F>
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline typename result_of_it_iter_fold<
0
, It
, State
, F
>::type
it_iter_fold(mpl::int_<0>, It const&, typename State::type state, F&)
{
return state;
}
template<typename It, typename State, typename F, int SeqSize>
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline typename lazy_enable_if_c<
SeqSize != 0
, result_of_it_iter_fold<
SeqSize
, It
, State
, F
>
>::type
it_iter_fold(mpl::int_<SeqSize>, It const& it, typename State::type state, F& f)
{
return it_iter_fold<
typename result_of::next<It>::type
, boost::result_of<
F(
typename add_reference<typename State::type>::type,
It const&
)
>
, F
>(
mpl::int_<SeqSize-1>()
, fusion::next(it)
, f(state, it)
, f
);
}
template<typename Seq, typename State, typename F
, bool = traits::is_sequence<Seq>::value
, bool = traits::is_segmented<Seq>::value>
struct result_of_iter_fold
{};
template<typename Seq, typename State, typename F>
struct result_of_iter_fold<Seq, State, F, true, false>
: result_of_it_iter_fold<
result_of::size<Seq>::value
, typename result_of::begin<Seq>::type
, add_reference<State>
, F
>
{};
template<typename Seq, typename State, typename F>
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline typename result_of_iter_fold<Seq, State, F>::type
iter_fold(Seq& seq, State& state, F& f)
{
return it_iter_fold<
typename result_of::begin<Seq>::type
, add_reference<State>
, F
>(
typename result_of::size<Seq>::type()
, fusion::begin(seq)
, state
, f
);
}
}
namespace result_of
{
template<typename Seq, typename State, typename F>
struct iter_fold
: detail::result_of_iter_fold<Seq, State, F>
{};
}
template<typename Seq, typename State, typename F>
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline typename result_of::iter_fold<
Seq
, State const
, F
>::type
iter_fold(Seq& seq, State const& state, F f)
{
return detail::iter_fold<Seq, State const, F>(seq, state, f);
}
template<typename Seq, typename State, typename F>
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline typename result_of::iter_fold<
Seq const
, State const
, F
>::type
iter_fold(Seq const& seq, State const& state, F f)
{
return detail::iter_fold<Seq const, State const, F>(seq, state, f);
}
template<typename Seq, typename State, typename F>
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline typename result_of::iter_fold<
Seq
, State
, F
>::type
iter_fold(Seq& seq, State& state, F f)
{
return detail::iter_fold<Seq, State, F>(seq, state, f);
}
template<typename Seq, typename State, typename F>
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline typename result_of::iter_fold<
Seq const
, State
, F
>::type
iter_fold(Seq const& seq, State& state, F f)
{
return detail::iter_fold<Seq const, State, F>(seq, state, f);
}
}}
@@ -0,0 +1,188 @@
/*=============================================================================
Copyright (c) 2009-2010 Christopher Schmidt
Copyright (c) 2001-2011 Joel de Guzman
Distributed under the Boost Software License, Version 1.0. (See accompanying
file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
This is an auto-generated file. Do not edit!
==============================================================================*/
# if BOOST_WORKAROUND (BOOST_MSVC, < 1500)
# define BOOST_FUSION_FOLD_IMPL_ENABLER(T) void
# else
# define BOOST_FUSION_FOLD_IMPL_ENABLER(T) typename T::type
# endif
namespace boost { namespace fusion
{
namespace detail
{
template<int SeqSize, typename It, typename State, typename F, typename = void
# if BOOST_WORKAROUND (BOOST_MSVC, < 1500)
, bool = SeqSize == 0
# endif
>
struct result_of_it_reverse_fold
{};
template<typename It, typename State, typename F>
struct result_of_it_reverse_fold<0,It,State,F
, typename boost::enable_if_has_type<BOOST_FUSION_FOLD_IMPL_ENABLER(State)>::type
# if BOOST_WORKAROUND (BOOST_MSVC, < 1500)
, true
# endif
>
{
typedef typename State::type type;
};
template<int SeqSize, typename It, typename State, typename F>
struct result_of_it_reverse_fold<SeqSize,It,State,F
, typename boost::enable_if_has_type<
# if BOOST_WORKAROUND (BOOST_MSVC, >= 1500)
typename boost::disable_if_c<SeqSize == 0, State>::type::type
# else
BOOST_FUSION_FOLD_IMPL_ENABLER(State)
# endif
>::type
# if BOOST_WORKAROUND (BOOST_MSVC, < 1500)
, false
# endif
>
: result_of_it_reverse_fold<
SeqSize-1
, typename result_of::prior<It>::type
, boost::result_of<
F(
typename add_reference<typename State::type>::type,
typename fusion::result_of::deref<It const>::type
)
>
, F
>
{};
template<typename It, typename State, typename F>
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline typename result_of_it_reverse_fold<
0
, It
, State
, F
>::type
it_reverse_fold(mpl::int_<0>, It const&, typename State::type state, F&)
{
return state;
}
template<typename It, typename State, typename F, int SeqSize>
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline typename lazy_enable_if_c<
SeqSize != 0
, result_of_it_reverse_fold<
SeqSize
, It
, State
, F
>
>::type
it_reverse_fold(mpl::int_<SeqSize>, It const& it, typename State::type state, F& f)
{
return it_reverse_fold<
typename result_of::prior<It>::type
, boost::result_of<
F(
typename add_reference<typename State::type>::type,
typename fusion::result_of::deref<It const>::type
)
>
, F
>(
mpl::int_<SeqSize-1>()
, fusion::prior(it)
, f(state, fusion::deref(it))
, f
);
}
template<typename Seq, typename State, typename F
, bool = traits::is_sequence<Seq>::value
, bool = traits::is_segmented<Seq>::value>
struct result_of_reverse_fold
{};
template<typename Seq, typename State, typename F>
struct result_of_reverse_fold<Seq, State, F, true, false>
: result_of_it_reverse_fold<
result_of::size<Seq>::value
, typename fusion::result_of::prior< typename result_of::end<Seq>::type >::type
, add_reference<State>
, F
>
{};
template<typename Seq, typename State, typename F>
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline typename result_of_reverse_fold<Seq, State, F>::type
reverse_fold(Seq& seq, State& state, F& f)
{
return it_reverse_fold<
typename fusion::result_of::prior< typename result_of::end<Seq>::type >::type
, add_reference<State>
, F
>(
typename result_of::size<Seq>::type()
, fusion::prior( fusion::end(seq) )
, state
, f
);
}
}
namespace result_of
{
template<typename Seq, typename State, typename F>
struct reverse_fold
: detail::result_of_reverse_fold<Seq, State, F>
{};
}
template<typename Seq, typename State, typename F>
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline typename result_of::reverse_fold<
Seq
, State const
, F
>::type
reverse_fold(Seq& seq, State const& state, F f)
{
return detail::reverse_fold<Seq, State const, F>(seq, state, f);
}
template<typename Seq, typename State, typename F>
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline typename result_of::reverse_fold<
Seq const
, State const
, F
>::type
reverse_fold(Seq const& seq, State const& state, F f)
{
return detail::reverse_fold<Seq const, State const, F>(seq, state, f);
}
template<typename Seq, typename State, typename F>
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline typename result_of::reverse_fold<
Seq
, State
, F
>::type
reverse_fold(Seq& seq, State& state, F f)
{
return detail::reverse_fold<Seq, State, F>(seq, state, f);
}
template<typename Seq, typename State, typename F>
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline typename result_of::reverse_fold<
Seq const
, State
, F
>::type
reverse_fold(Seq const& seq, State& state, F f)
{
return detail::reverse_fold<Seq const, State, F>(seq, state, f);
}
}}
@@ -0,0 +1,188 @@
/*=============================================================================
Copyright (c) 2010 Christopher Schmidt
Copyright (c) 2001-2011 Joel de Guzman
Distributed under the Boost Software License, Version 1.0. (See accompanying
file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
This is an auto-generated file. Do not edit!
==============================================================================*/
# if BOOST_WORKAROUND (BOOST_MSVC, < 1500)
# define BOOST_FUSION_FOLD_IMPL_ENABLER(T) void
# else
# define BOOST_FUSION_FOLD_IMPL_ENABLER(T) typename T::type
# endif
namespace boost { namespace fusion
{
namespace detail
{
template<int SeqSize, typename It, typename State, typename F, typename = void
# if BOOST_WORKAROUND (BOOST_MSVC, < 1500)
, bool = SeqSize == 0
# endif
>
struct result_of_it_reverse_iter_fold
{};
template<typename It, typename State, typename F>
struct result_of_it_reverse_iter_fold<0,It,State,F
, typename boost::enable_if_has_type<BOOST_FUSION_FOLD_IMPL_ENABLER(State)>::type
# if BOOST_WORKAROUND (BOOST_MSVC, < 1500)
, true
# endif
>
{
typedef typename State::type type;
};
template<int SeqSize, typename It, typename State, typename F>
struct result_of_it_reverse_iter_fold<SeqSize,It,State,F
, typename boost::enable_if_has_type<
# if BOOST_WORKAROUND (BOOST_MSVC, >= 1500)
typename boost::disable_if_c<SeqSize == 0, State>::type::type
# else
BOOST_FUSION_FOLD_IMPL_ENABLER(State)
# endif
>::type
# if BOOST_WORKAROUND (BOOST_MSVC, < 1500)
, false
# endif
>
: result_of_it_reverse_iter_fold<
SeqSize-1
, typename result_of::prior<It>::type
, boost::result_of<
F(
typename add_reference<typename State::type>::type,
It const&
)
>
, F
>
{};
template<typename It, typename State, typename F>
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline typename result_of_it_reverse_iter_fold<
0
, It
, State
, F
>::type
it_reverse_iter_fold(mpl::int_<0>, It const&, typename State::type state, F&)
{
return state;
}
template<typename It, typename State, typename F, int SeqSize>
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline typename lazy_enable_if_c<
SeqSize != 0
, result_of_it_reverse_iter_fold<
SeqSize
, It
, State
, F
>
>::type
it_reverse_iter_fold(mpl::int_<SeqSize>, It const& it, typename State::type state, F& f)
{
return it_reverse_iter_fold<
typename result_of::prior<It>::type
, boost::result_of<
F(
typename add_reference<typename State::type>::type,
It const&
)
>
, F
>(
mpl::int_<SeqSize-1>()
, fusion::prior(it)
, f(state, it)
, f
);
}
template<typename Seq, typename State, typename F
, bool = traits::is_sequence<Seq>::value
, bool = traits::is_segmented<Seq>::value>
struct result_of_reverse_iter_fold
{};
template<typename Seq, typename State, typename F>
struct result_of_reverse_iter_fold<Seq, State, F, true, false>
: result_of_it_reverse_iter_fold<
result_of::size<Seq>::value
, typename fusion::result_of::prior< typename result_of::end<Seq>::type >::type
, add_reference<State>
, F
>
{};
template<typename Seq, typename State, typename F>
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline typename result_of_reverse_iter_fold<Seq, State, F>::type
reverse_iter_fold(Seq& seq, State& state, F& f)
{
return it_reverse_iter_fold<
typename fusion::result_of::prior< typename result_of::end<Seq>::type >::type
, add_reference<State>
, F
>(
typename result_of::size<Seq>::type()
, fusion::prior( fusion::end(seq) )
, state
, f
);
}
}
namespace result_of
{
template<typename Seq, typename State, typename F>
struct reverse_iter_fold
: detail::result_of_reverse_iter_fold<Seq, State, F>
{};
}
template<typename Seq, typename State, typename F>
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline typename result_of::reverse_iter_fold<
Seq
, State const
, F
>::type
reverse_iter_fold(Seq& seq, State const& state, F f)
{
return detail::reverse_iter_fold<Seq, State const, F>(seq, state, f);
}
template<typename Seq, typename State, typename F>
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline typename result_of::reverse_iter_fold<
Seq const
, State const
, F
>::type
reverse_iter_fold(Seq const& seq, State const& state, F f)
{
return detail::reverse_iter_fold<Seq const, State const, F>(seq, state, f);
}
template<typename Seq, typename State, typename F>
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline typename result_of::reverse_iter_fold<
Seq
, State
, F
>::type
reverse_iter_fold(Seq& seq, State& state, F f)
{
return detail::reverse_iter_fold<Seq, State, F>(seq, state, f);
}
template<typename Seq, typename State, typename F>
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline typename result_of::reverse_iter_fold<
Seq const
, State
, F
>::type
reverse_iter_fold(Seq const& seq, State& state, F f)
{
return detail::reverse_iter_fold<Seq const, State, F>(seq, state, f);
}
}}
@@ -0,0 +1,64 @@
/*=============================================================================
Copyright (c) 2011 Eric Niebler
Distributed under the Boost Software License, Version 1.0. (See accompanying
file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
==============================================================================*/
#if !defined(BOOST_FUSION_FOLD_S_HPP_INCLUDED)
#define BOOST_FUSION_FOLD_S_HPP_INCLUDED
#include <boost/fusion/support/config.hpp>
#include <boost/fusion/algorithm/iteration/fold_fwd.hpp>
#include <boost/fusion/support/segmented_fold_until.hpp>
#include <boost/mpl/bool.hpp>
namespace boost { namespace fusion { namespace detail
{
template <typename Fun>
struct segmented_fold_fun
{
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
explicit segmented_fold_fun(Fun const& f)
: fun(f)
{}
Fun const& fun;
template <typename Sequence, typename State, typename Context>
struct apply
{
typedef typename result_of::fold<Sequence, State, Fun>::type type;
typedef mpl::true_ continue_type;
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
static type call(Sequence& seq, State const& state, Context const&, segmented_fold_fun const& fun)
{
return fusion::fold(seq, state, fun.fun);
}
};
};
// The default implementation of this lives in detail/fold.hpp
template <typename Sequence, typename State, typename Fun, bool IsSequence, bool IsSegmented>
struct result_of_fold;
template <typename Sequence, typename State, typename Fun>
struct result_of_fold<Sequence, State, Fun, true, true>
{
typedef
typename result_of::segmented_fold_until<
Sequence,
State,
segmented_fold_fun<Fun>
>::type
type;
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
static type call(Sequence& seq, State& state, Fun& fun)
{
return fusion::segmented_fold_until(seq, state, segmented_fold_fun<Fun>(fun));
}
};
}}}
#endif
@@ -0,0 +1,52 @@
/*=============================================================================
Copyright (c) 2011 Eric Niebler
Distributed under the Boost Software License, Version 1.0. (See accompanying
file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
==============================================================================*/
#if !defined(BOOST_FUSION_SEGMENTED_FOR_EACH_HPP_INCLUDED)
#define BOOST_FUSION_SEGMENTED_FOR_EACH_HPP_INCLUDED
#include <boost/fusion/support/config.hpp>
#include <boost/mpl/bool.hpp>
#include <boost/fusion/support/void.hpp>
#include <boost/fusion/algorithm/iteration/for_each_fwd.hpp>
#include <boost/fusion/support/segmented_fold_until.hpp>
namespace boost { namespace fusion { namespace detail
{
template <typename Fun>
struct segmented_for_each_fun
{
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
explicit segmented_for_each_fun(Fun const& f)
: fun(f)
{}
Fun const& fun;
template <typename Sequence, typename State, typename Context>
struct apply
{
typedef void_ type;
typedef mpl::true_ continue_type;
BOOST_CXX14_CONSTEXPR BOOST_FUSION_GPU_ENABLED
static type call(Sequence& seq, State const&, Context const&, segmented_for_each_fun const& fun)
{
fusion::for_each(seq, fun.fun);
return void_();
}
};
};
template <typename Sequence, typename F>
BOOST_CXX14_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline void
for_each(Sequence& seq, F const& f, mpl::true_) // segmented implementation
{
fusion::segmented_fold_until(seq, void_(), segmented_for_each_fun<F>(f));
}
}}}
#endif
@@ -0,0 +1,59 @@
/*=============================================================================
Copyright (c) 2001-2011 Joel de Guzman
Copyright (c) 2007 Dan Marsden
Copyright (c) 2009-2010 Christopher Schmidt
Copyright (c) 2015 Kohei Takahashi
Distributed under the Boost Software License, Version 1.0. (See accompanying
file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
==============================================================================*/
#ifndef BOOST_FUSION_ALGORITHM_ITERATION_FOLD_HPP
#define BOOST_FUSION_ALGORITHM_ITERATION_FOLD_HPP
#include <boost/fusion/support/config.hpp>
#include <boost/fusion/algorithm/iteration/fold_fwd.hpp>
#include <boost/config.hpp>
#include <boost/fusion/sequence/intrinsic/begin.hpp>
#include <boost/fusion/sequence/intrinsic/size.hpp>
#include <boost/fusion/support/is_segmented.hpp>
#include <boost/fusion/support/is_sequence.hpp>
#include <boost/fusion/iterator/deref.hpp>
#include <boost/fusion/iterator/value_of.hpp>
#include <boost/fusion/iterator/next.hpp>
#include <boost/utility/result_of.hpp>
#include <boost/core/enable_if.hpp>
#include <boost/type_traits/add_reference.hpp>
#if !defined(BOOST_FUSION_DONT_USE_PREPROCESSED_FILES)
#include <boost/fusion/algorithm/iteration/detail/preprocessed/fold.hpp>
#else
#if defined(__WAVE__) && defined(BOOST_FUSION_CREATE_PREPROCESSED_FILES)
#pragma wave option(preserve: 2, line: 0, output: "detail/preprocessed/fold.hpp")
#endif
/*=============================================================================
Copyright (c) 2001-2011 Joel de Guzman
Copyright (c) 2007 Dan Marsden
Copyright (c) 2009-2010 Christopher Schmidt
Distributed under the Boost Software License, Version 1.0. (See accompanying
file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
This is an auto-generated file. Do not edit!
==============================================================================*/
#if defined(__WAVE__) && defined(BOOST_FUSION_CREATE_PREPROCESSED_FILES)
#pragma wave option(preserve: 1)
#endif
#include <boost/fusion/algorithm/iteration/detail/fold.hpp>
#if defined(__WAVE__) && defined(BOOST_FUSION_CREATE_PREPROCESSED_FILES)
#pragma wave option(output: null)
#endif
#endif // BOOST_FUSION_DONT_USE_PREPROCESSED_FILES
#include <boost/fusion/algorithm/iteration/detail/segmented_fold.hpp>
#endif
@@ -0,0 +1,56 @@
/*=============================================================================
Copyright (c) 2011 Eric Niebler
Distributed under the Boost Software License, Version 1.0. (See accompanying
file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
==============================================================================*/
#ifndef BOOST_FUSION_ALGORITHM_ITERATION_FOLD_FWD_HPP
#define BOOST_FUSION_ALGORITHM_ITERATION_FOLD_FWD_HPP
namespace boost { namespace fusion
{
namespace result_of
{
template<typename Seq, typename State, typename F>
struct fold;
}
template<typename Seq, typename State, typename F>
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline typename result_of::fold<
Seq
, State const
, F
>::type
fold(Seq& seq, State const& state, F f);
template<typename Seq, typename State, typename F>
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline typename result_of::fold<
Seq const
, State const
, F
>::type
fold(Seq const& seq, State const& state, F f);
template<typename Seq, typename State, typename F>
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline typename result_of::fold<
Seq
, State
, F
>::type
fold(Seq& seq, State& state, F f);
template<typename Seq, typename State, typename F>
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline typename result_of::fold<
Seq const
, State
, F
>::type
fold(Seq const& seq, State& state, F f);
}}
#endif
@@ -0,0 +1,54 @@
/*=============================================================================
Copyright (c) 2001-2007 Joel de Guzman
Copyright (c) 2007 Dan Marsden
Distributed under the Boost Software License, Version 1.0. (See accompanying
file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
==============================================================================*/
#if !defined(BOOST_FUSION_FOR_EACH_20070527_0943)
#define BOOST_FUSION_FOR_EACH_20070527_0943
#include <boost/fusion/support/config.hpp>
#include <boost/fusion/algorithm/iteration/detail/for_each.hpp>
#include <boost/fusion/algorithm/iteration/detail/segmented_for_each.hpp>
#include <boost/fusion/support/is_segmented.hpp>
#include <boost/fusion/support/is_sequence.hpp>
#include <boost/utility/enable_if.hpp>
namespace boost { namespace fusion
{
namespace result_of
{
template <typename Sequence, typename F>
struct for_each
{
typedef void type;
};
}
template <typename Sequence, typename F>
BOOST_CXX14_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline typename
enable_if<
traits::is_sequence<Sequence>
, void
>::type
for_each(Sequence& seq, F const& f)
{
detail::for_each(seq, f, typename traits::is_segmented<Sequence>::type());
}
template <typename Sequence, typename F>
BOOST_CXX14_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline typename
enable_if<
traits::is_sequence<Sequence>
, void
>::type
for_each(Sequence const& seq, F const& f)
{
detail::for_each(seq, f, typename traits::is_segmented<Sequence>::type());
}
}}
#endif
@@ -0,0 +1,41 @@
/*=============================================================================
Copyright (c) 2011 Eric Niebler
Distributed under the Boost Software License, Version 1.0. (See accompanying
file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
==============================================================================*/
#if !defined(BOOST_FUSION_FOR_EACH_FWD_HPP_INCLUDED)
#define BOOST_FUSION_FOR_EACH_FWD_HPP_INCLUDED
#include <boost/fusion/support/config.hpp>
#include <boost/fusion/support/is_sequence.hpp>
#include <boost/utility/enable_if.hpp>
namespace boost { namespace fusion
{
namespace result_of
{
template <typename Sequence, typename F>
struct for_each;
}
template <typename Sequence, typename F>
BOOST_CXX14_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline typename
enable_if<
traits::is_sequence<Sequence>
, void
>::type
for_each(Sequence& seq, F const& f);
template <typename Sequence, typename F>
BOOST_CXX14_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline typename
enable_if<
traits::is_sequence<Sequence>
, void
>::type
for_each(Sequence const& seq, F const& f);
}}
#endif
@@ -0,0 +1,60 @@
/*=============================================================================
Copyright (c) 2010 Christopher Schmidt
Copyright (c) 2001-2011 Joel de Guzman
Copyright (c) 2015 Kohei Takahashi
Distributed under the Boost Software License, Version 1.0. (See accompanying
file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
==============================================================================*/
#ifndef BOOST_FUSION_ALGORITHM_ITERATION_ITER_FOLD_HPP
#define BOOST_FUSION_ALGORITHM_ITERATION_ITER_FOLD_HPP
#include <boost/fusion/support/config.hpp>
#include <boost/fusion/algorithm/iteration/iter_fold_fwd.hpp>
#include <boost/config.hpp>
#include <boost/fusion/sequence/intrinsic/begin.hpp>
#include <boost/fusion/sequence/intrinsic/size.hpp>
#include <boost/fusion/support/is_segmented.hpp>
#include <boost/fusion/support/is_sequence.hpp>
#include <boost/fusion/iterator/deref.hpp>
#include <boost/fusion/iterator/value_of.hpp>
#include <boost/fusion/iterator/next.hpp>
#include <boost/utility/result_of.hpp>
#include <boost/core/enable_if.hpp>
#include <boost/type_traits/add_reference.hpp>
#define BOOST_FUSION_ITER_FOLD
#if !defined(BOOST_FUSION_DONT_USE_PREPROCESSED_FILES)
#include <boost/fusion/algorithm/iteration/detail/preprocessed/iter_fold.hpp>
#else
#if defined(__WAVE__) && defined(BOOST_FUSION_CREATE_PREPROCESSED_FILES)
#pragma wave option(preserve: 2, line: 0, output: "detail/preprocessed/iter_fold.hpp")
#endif
/*=============================================================================
Copyright (c) 2010 Christopher Schmidt
Copyright (c) 2001-2011 Joel de Guzman
Distributed under the Boost Software License, Version 1.0. (See accompanying
file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
This is an auto-generated file. Do not edit!
==============================================================================*/
#if defined(__WAVE__) && defined(BOOST_FUSION_CREATE_PREPROCESSED_FILES)
#pragma wave option(preserve: 1)
#endif
#include <boost/fusion/algorithm/iteration/detail/fold.hpp>
#if defined(__WAVE__) && defined(BOOST_FUSION_CREATE_PREPROCESSED_FILES)
#pragma wave option(output: null)
#endif
#endif // BOOST_FUSION_DONT_USE_PREPROCESSED_FILES
#undef BOOST_FUSION_ITER_FOLD
#endif
@@ -0,0 +1,56 @@
/*=============================================================================
Copyright (c) 2011 Eric Niebler
Distributed under the Boost Software License, Version 1.0. (See accompanying
file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
==============================================================================*/
#ifndef BOOST_FUSION_ALGORITHM_ITERATION_ITER_FOLD_FWD_HPP
#define BOOST_FUSION_ALGORITHM_ITERATION_ITER_FOLD_FWD_HPP
namespace boost { namespace fusion
{
namespace result_of
{
template<typename Seq, typename State, typename F>
struct iter_fold;
}
template<typename Seq, typename State, typename F>
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline typename result_of::iter_fold<
Seq
, State const
, F
>::type
iter_fold(Seq& seq, State const& state, F f);
template<typename Seq, typename State, typename F>
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline typename result_of::iter_fold<
Seq const
, State const
, F
>::type
iter_fold(Seq const& seq, State const& state, F f);
template<typename Seq, typename State, typename F>
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline typename result_of::iter_fold<
Seq
, State
, F
>::type
iter_fold(Seq& seq, State& state, F f);
template<typename Seq, typename State, typename F>
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline typename result_of::iter_fold<
Seq const
, State
, F
>::type
iter_fold(Seq const& seq, State& state, F f);
}}
#endif
@@ -0,0 +1,60 @@
/*=============================================================================
Copyright (c) 2010 Christopher Schmidt
Copyright (c) 2001-2011 Joel de Guzman
Copyright (c) 2015 Kohei Takahashi
Distributed under the Boost Software License, Version 1.0. (See accompanying
file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
==============================================================================*/
#ifndef BOOST_FUSION_ALGORITHM_ITERATION_REVERSE_FOLD_HPP
#define BOOST_FUSION_ALGORITHM_ITERATION_REVERSE_FOLD_HPP
#include <boost/fusion/support/config.hpp>
#include <boost/fusion/algorithm/iteration/reverse_fold_fwd.hpp>
#include <boost/config.hpp>
#include <boost/fusion/sequence/intrinsic/end.hpp>
#include <boost/fusion/sequence/intrinsic/size.hpp>
#include <boost/fusion/support/is_segmented.hpp>
#include <boost/fusion/support/is_sequence.hpp>
#include <boost/fusion/iterator/deref.hpp>
#include <boost/fusion/iterator/value_of.hpp>
#include <boost/fusion/iterator/prior.hpp>
#include <boost/utility/result_of.hpp>
#include <boost/core/enable_if.hpp>
#include <boost/type_traits/add_reference.hpp>
#define BOOST_FUSION_REVERSE_FOLD
#if !defined(BOOST_FUSION_DONT_USE_PREPROCESSED_FILES)
#include <boost/fusion/algorithm/iteration/detail/preprocessed/reverse_fold.hpp>
#else
#if defined(__WAVE__) && defined(BOOST_FUSION_CREATE_PREPROCESSED_FILES)
#pragma wave option(preserve: 2, line: 0, output: "detail/preprocessed/reverse_fold.hpp")
#endif
/*=============================================================================
Copyright (c) 2009-2010 Christopher Schmidt
Copyright (c) 2001-2011 Joel de Guzman
Distributed under the Boost Software License, Version 1.0. (See accompanying
file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
This is an auto-generated file. Do not edit!
==============================================================================*/
#if defined(__WAVE__) && defined(BOOST_FUSION_CREATE_PREPROCESSED_FILES)
#pragma wave option(preserve: 1)
#endif
#include <boost/fusion/algorithm/iteration/detail/fold.hpp>
#if defined(__WAVE__) && defined(BOOST_FUSION_CREATE_PREPROCESSED_FILES)
#pragma wave option(output: null)
#endif
#endif // BOOST_FUSION_DONT_USE_PREPROCESSED_FILES
#undef BOOST_FUSION_REVERSE_FOLD
#endif
@@ -0,0 +1,56 @@
/*=============================================================================
Copyright (c) 2011 Eric Niebler
Distributed under the Boost Software License, Version 1.0. (See accompanying
file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
==============================================================================*/
#ifndef BOOST_FUSION_ALGORITHM_ITERATION_REVERSE_FOLD_FWD_HPP
#define BOOST_FUSION_ALGORITHM_ITERATION_REVERSE_FOLD_FWD_HPP
namespace boost { namespace fusion
{
namespace result_of
{
template<typename Seq, typename State, typename F>
struct reverse_fold;
}
template<typename Seq, typename State, typename F>
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline typename result_of::reverse_fold<
Seq
, State const
, F
>::type
reverse_fold(Seq& seq, State const& state, F f);
template<typename Seq, typename State, typename F>
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline typename result_of::reverse_fold<
Seq const
, State const
, F
>::type
reverse_fold(Seq const& seq, State const& state, F f);
template<typename Seq, typename State, typename F>
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline typename result_of::reverse_fold<
Seq
, State
, F
>::type
reverse_fold(Seq& seq, State& state, F f);
template<typename Seq, typename State, typename F>
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline typename result_of::reverse_fold<
Seq const
, State
, F
>::type
reverse_fold(Seq const& seq, State& state, F f);
}}
#endif
@@ -0,0 +1,61 @@
/*=============================================================================
Copyright (c) 2010 Christopher Schmidt
Copyright (c) 2001-2011 Joel de Guzman
Copyright (c) 2015 Kohei Takahashi
Distributed under the Boost Software License, Version 1.0. (See accompanying
file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
==============================================================================*/
#ifndef BOOST_FUSION_ALGORITHM_ITERATION_REVERSE_ITER_FOLD_HPP
#define BOOST_FUSION_ALGORITHM_ITERATION_REVERSE_ITER_FOLD_HPP
#include <boost/fusion/support/config.hpp>
#include <boost/fusion/algorithm/iteration/reverse_iter_fold_fwd.hpp>
#include <boost/config.hpp>
#include <boost/fusion/sequence/intrinsic/end.hpp>
#include <boost/fusion/sequence/intrinsic/size.hpp>
#include <boost/fusion/support/is_segmented.hpp>
#include <boost/fusion/support/is_sequence.hpp>
#include <boost/fusion/iterator/deref.hpp>
#include <boost/fusion/iterator/value_of.hpp>
#include <boost/fusion/iterator/prior.hpp>
#include <boost/utility/result_of.hpp>
#include <boost/core/enable_if.hpp>
#include <boost/type_traits/add_reference.hpp>
#define BOOST_FUSION_REVERSE_FOLD
#define BOOST_FUSION_ITER_FOLD
#if !defined(BOOST_FUSION_DONT_USE_PREPROCESSED_FILES)
#include <boost/fusion/algorithm/iteration/detail/preprocessed/reverse_iter_fold.hpp>
#else
#if defined(__WAVE__) && defined(BOOST_FUSION_CREATE_PREPROCESSED_FILES)
#pragma wave option(preserve: 2, line: 0, output: "detail/preprocessed/reverse_iter_fold.hpp")
#endif
/*=============================================================================
Copyright (c) 2010 Christopher Schmidt
Copyright (c) 2001-2011 Joel de Guzman
Distributed under the Boost Software License, Version 1.0. (See accompanying
file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
This is an auto-generated file. Do not edit!
==============================================================================*/
#if defined(__WAVE__) && defined(BOOST_FUSION_CREATE_PREPROCESSED_FILES)
#pragma wave option(preserve: 1)
#endif
#include <boost/fusion/algorithm/iteration/detail/fold.hpp>
#if defined(__WAVE__) && defined(BOOST_FUSION_CREATE_PREPROCESSED_FILES)
#pragma wave option(output: null)
#endif
#endif // BOOST_FUSION_DONT_USE_PREPROCESSED_FILES
#undef BOOST_FUSION_REVERSE_FOLD
#undef BOOST_FUSION_ITER_FOLD
#endif
@@ -0,0 +1,56 @@
/*=============================================================================
Copyright (c) 2011 Eric Niebler
Distributed under the Boost Software License, Version 1.0. (See accompanying
file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
==============================================================================*/
#ifndef BOOST_FUSION_ALGORITHM_ITERATION_REVERSE_ITER_FOLD_FWD_HPP
#define BOOST_FUSION_ALGORITHM_ITERATION_REVERSE_ITER_FOLD_FWD_HPP
namespace boost { namespace fusion
{
namespace result_of
{
template<typename Seq, typename State, typename F>
struct reverse_iter_fold;
}
template<typename Seq, typename State, typename F>
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline typename result_of::reverse_iter_fold<
Seq
, State const
, F
>::type
reverse_iter_fold(Seq& seq, State const& state, F f);
template<typename Seq, typename State, typename F>
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline typename result_of::reverse_iter_fold<
Seq const
, State const
, F
>::type
reverse_iter_fold(Seq const& seq, State const& state, F f);
template<typename Seq, typename State, typename F>
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline typename result_of::reverse_iter_fold<
Seq
, State
, F
>::type
reverse_iter_fold(Seq& seq, State& state, F f);
template<typename Seq, typename State, typename F>
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
inline typename result_of::reverse_iter_fold<
Seq const
, State
, F
>::type
reverse_iter_fold(Seq const& seq, State& state, F f);
}}
#endif