stabilize build system: depends, installer, boost/bdb fixes, cross targets groundwork
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/*
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* Distributed under the Boost Software License, Version 1.0.(See accompanying
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* file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt.)
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*
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* See http://www.boost.org/libs/iostreams for documentation.
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* File: boost/iostreams/detail/execute.hpp
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* Date: Thu Dec 06 13:21:54 MST 2007
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* Copyright: 2007-2008 CodeRage, LLC
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* Author: Jonathan Turkanis
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* Contact: turkanis at coderage dot com
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*
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* Defines the function boost::iostreams::detail::absolute_path, used for
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* debug output for mapped files.
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*/
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#ifndef BOOST_IOSTREAMS_DETAIL_ABSOLUTE_PATH_HPP_INCLUDED
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#define BOOST_IOSTREAMS_DETAIL_ABSOLUTE_PATH_HPP_INCLUDED
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#include <string>
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#include <boost/iostreams/detail/config/windows_posix.hpp>
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#ifdef BOOST_IOSTREAMS_WINDOWS
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# include <cctype>
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#endif
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#include <boost/iostreams/detail/current_directory.hpp>
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namespace boost { namespace iostreams { namespace detail {
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// Resolves the given path relative to the current working directory
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inline std::string absolute_path(const std::string& path)
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{
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#ifdef BOOST_IOSTREAMS_WINDOWS
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return path.size() && (path[0] == '/' || path[0] == '\\') ||
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path.size() > 1 && std::isalpha(path[0]) && path[1] == ':' ?
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path :
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current_directory() + '\\' + path;
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#else // #ifdef BOOST_IOSTREAMS_WINDOWS
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return path.size() && (path[0] == '/') ?
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path :
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current_directory() + '/' + path;
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#endif // #ifdef BOOST_IOSTREAMS_WINDOWS
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}
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} } } // End namespaces detail, iostreams, boost.
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#endif // #ifndef BOOST_IOSTREAMS_DETAIL_ABSOLUTE_PATH_HPP_INCLUDED
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