stabilize build system: depends, installer, boost/bdb fixes, cross targets groundwork
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/*=============================================================================
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Copyright (c) 2001-2011 Joel de Guzman
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Distributed under the Boost Software License, Version 1.0. (See accompanying
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file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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==============================================================================*/
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#if !defined(BOOST_SPIRIT_DOMAIN_JANUARY_29_2007_0954AM)
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#define BOOST_SPIRIT_DOMAIN_JANUARY_29_2007_0954AM
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#if defined(_MSC_VER)
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#pragma once
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#endif
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#include <boost/spirit/home/support/unused.hpp>
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#include <boost/spirit/home/support/meta_compiler.hpp>
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#include <boost/spirit/home/support/info.hpp>
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#include <boost/spirit/home/support/argument.hpp>
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#include <boost/spirit/home/support/context.hpp>
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#include <boost/preprocessor/repeat.hpp>
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#include <boost/preprocessor/cat.hpp>
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namespace boost { namespace spirit { namespace qi
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{
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// qi's domain
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struct domain {};
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// bring in some of spirit parts into spirit::qi
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using spirit::unused;
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using spirit::unused_type;
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using spirit::compile;
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using spirit::info;
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// You can bring these in with the using directive
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// without worrying about bringing in too much.
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namespace labels
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{
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BOOST_PP_REPEAT(SPIRIT_ARGUMENTS_LIMIT, SPIRIT_USING_ARGUMENT, _)
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BOOST_PP_REPEAT(SPIRIT_ATTRIBUTES_LIMIT, SPIRIT_USING_ATTRIBUTE, _)
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using spirit::_pass_type;
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using spirit::_val_type;
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using spirit::_a_type;
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using spirit::_b_type;
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using spirit::_c_type;
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using spirit::_d_type;
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using spirit::_e_type;
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using spirit::_f_type;
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using spirit::_g_type;
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using spirit::_h_type;
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using spirit::_i_type;
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using spirit::_j_type;
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#ifndef BOOST_SPIRIT_NO_PREDEFINED_TERMINALS
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using spirit::_pass;
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using spirit::_val;
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using spirit::_a;
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using spirit::_b;
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using spirit::_c;
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using spirit::_d;
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using spirit::_e;
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using spirit::_f;
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using spirit::_g;
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using spirit::_h;
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using spirit::_i;
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using spirit::_j;
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#endif
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}
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}}}
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#endif
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