stabilize build system: depends, installer, boost/bdb fixes, cross targets groundwork
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#ifndef BOOST_THREAD_DETAIL_INTERLOCKED_READ_WIN32_HPP
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#define BOOST_THREAD_DETAIL_INTERLOCKED_READ_WIN32_HPP
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// interlocked_read_win32.hpp
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//
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// (C) Copyright 2005-8 Anthony Williams
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// (C) Copyright 2012 Vicente J. Botet Escriba
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// (C) Copyright 2017 Andrey Semashev
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//
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// Distributed under the Boost Software License, Version 1.0. (See
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// accompanying file LICENSE_1_0.txt or copy at
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// http://www.boost.org/LICENSE_1_0.txt)
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#include <boost/detail/interlocked.hpp>
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#include <boost/thread/detail/config.hpp>
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#include <boost/config/abi_prefix.hpp>
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// Define compiler barriers
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#if defined(__INTEL_COMPILER)
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#define BOOST_THREAD_DETAIL_COMPILER_BARRIER() __memory_barrier()
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#elif defined(_MSC_VER) && !defined(_WIN32_WCE)
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extern "C" void _ReadWriteBarrier(void);
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#pragma intrinsic(_ReadWriteBarrier)
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#define BOOST_THREAD_DETAIL_COMPILER_BARRIER() _ReadWriteBarrier()
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#endif
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#ifndef BOOST_THREAD_DETAIL_COMPILER_BARRIER
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#define BOOST_THREAD_DETAIL_COMPILER_BARRIER()
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#endif
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#if defined(_MSC_VER) && (defined(_M_IX86) || defined(_M_X64))
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// Since VS2005 and until VS2012 volatile reads always acquire and volatile writes are always release.
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// But VS2012 adds a compiler switch that can change behavior to the standard. On x86 though
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// the compiler generates a single instruction for the load/store, which is enough synchronization
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// as far as uarch is concerned. To prevent compiler reordering code around the load/store we add
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// compiler barriers.
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namespace boost
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{
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namespace detail
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{
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inline long interlocked_read_acquire(long volatile* x) BOOST_NOEXCEPT
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{
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long const res=*x;
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BOOST_THREAD_DETAIL_COMPILER_BARRIER();
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return res;
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}
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inline void* interlocked_read_acquire(void* volatile* x) BOOST_NOEXCEPT
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{
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void* const res=*x;
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BOOST_THREAD_DETAIL_COMPILER_BARRIER();
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return res;
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}
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inline void interlocked_write_release(long volatile* x,long value) BOOST_NOEXCEPT
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{
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BOOST_THREAD_DETAIL_COMPILER_BARRIER();
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*x=value;
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}
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inline void interlocked_write_release(void* volatile* x,void* value) BOOST_NOEXCEPT
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{
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BOOST_THREAD_DETAIL_COMPILER_BARRIER();
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*x=value;
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}
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}
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}
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#elif defined(_MSC_VER) && _MSC_VER >= 1700 && (defined(_M_ARM) || defined(_M_ARM64))
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#include <intrin.h>
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namespace boost
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{
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namespace detail
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{
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inline long interlocked_read_acquire(long volatile* x) BOOST_NOEXCEPT
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{
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long const res=__iso_volatile_load32((const volatile __int32*)x);
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BOOST_THREAD_DETAIL_COMPILER_BARRIER();
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__dmb(0xB); // _ARM_BARRIER_ISH, see armintr.h from MSVC 11 and later
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BOOST_THREAD_DETAIL_COMPILER_BARRIER();
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return res;
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}
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inline void* interlocked_read_acquire(void* volatile* x) BOOST_NOEXCEPT
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{
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void* const res=
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#if defined(_M_ARM64)
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__iso_volatile_load64((const volatile __int64*)x);
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#else
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__iso_volatile_load32((const volatile __int32*)x);
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#endif
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BOOST_THREAD_DETAIL_COMPILER_BARRIER();
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__dmb(0xB); // _ARM_BARRIER_ISH, see armintr.h from MSVC 11 and later
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BOOST_THREAD_DETAIL_COMPILER_BARRIER();
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return res;
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}
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inline void interlocked_write_release(long volatile* x,long value) BOOST_NOEXCEPT
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{
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BOOST_THREAD_DETAIL_COMPILER_BARRIER();
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__dmb(0xB); // _ARM_BARRIER_ISH, see armintr.h from MSVC 11 and later
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BOOST_THREAD_DETAIL_COMPILER_BARRIER();
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__iso_volatile_store32((volatile __int32*)x, (__int32)value);
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}
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inline void interlocked_write_release(void* volatile* x,void* value) BOOST_NOEXCEPT
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{
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BOOST_THREAD_DETAIL_COMPILER_BARRIER();
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__dmb(0xB); // _ARM_BARRIER_ISH, see armintr.h from MSVC 11 and later
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BOOST_THREAD_DETAIL_COMPILER_BARRIER();
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#if defined(_M_ARM64)
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__iso_volatile_store64((volatile __int64*)x, (__int64)value);
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#else
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__iso_volatile_store32((volatile __int32*)x, (__int32)value);
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#endif
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}
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}
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}
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#elif defined(__GNUC__) && (((__GNUC__ * 100 + __GNUC_MINOR__) >= 407) || (defined(__clang__) && (__clang_major__ * 100 + __clang_minor__) >= 302))
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namespace boost
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{
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namespace detail
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{
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inline long interlocked_read_acquire(long volatile* x) BOOST_NOEXCEPT
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{
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return __atomic_load_n((long*)x, __ATOMIC_ACQUIRE);
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}
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inline void* interlocked_read_acquire(void* volatile* x) BOOST_NOEXCEPT
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{
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return __atomic_load_n((void**)x, __ATOMIC_ACQUIRE);
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}
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inline void interlocked_write_release(long volatile* x,long value) BOOST_NOEXCEPT
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{
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__atomic_store_n((long*)x, value, __ATOMIC_RELEASE);
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}
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inline void interlocked_write_release(void* volatile* x,void* value) BOOST_NOEXCEPT
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{
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__atomic_store_n((void**)x, value, __ATOMIC_RELEASE);
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}
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}
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}
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#elif defined(__GNUC__) && (defined(__i386__) || defined(__x86_64__))
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namespace boost
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{
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namespace detail
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{
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inline long interlocked_read_acquire(long volatile* x) BOOST_NOEXCEPT
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{
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long res;
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__asm__ __volatile__ ("movl %1, %0" : "=r" (res) : "m" (*x) : "memory");
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return res;
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}
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inline void* interlocked_read_acquire(void* volatile* x) BOOST_NOEXCEPT
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{
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void* res;
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#if defined(__x86_64__)
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__asm__ __volatile__ ("movq %1, %0" : "=r" (res) : "m" (*x) : "memory");
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#else
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__asm__ __volatile__ ("movl %1, %0" : "=r" (res) : "m" (*x) : "memory");
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#endif
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return res;
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}
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inline void interlocked_write_release(long volatile* x,long value) BOOST_NOEXCEPT
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{
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__asm__ __volatile__ ("movl %1, %0" : "=m" (*x) : "r" (value) : "memory");
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}
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inline void interlocked_write_release(void* volatile* x,void* value) BOOST_NOEXCEPT
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{
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#if defined(__x86_64__)
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__asm__ __volatile__ ("movq %1, %0" : "=m" (*x) : "r" (value) : "memory");
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#else
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__asm__ __volatile__ ("movl %1, %0" : "=m" (*x) : "r" (value) : "memory");
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#endif
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}
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}
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}
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#else
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namespace boost
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{
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namespace detail
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{
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inline long interlocked_read_acquire(long volatile* x) BOOST_NOEXCEPT
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{
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return BOOST_INTERLOCKED_COMPARE_EXCHANGE((long*)x,0,0);
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}
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inline void* interlocked_read_acquire(void* volatile* x) BOOST_NOEXCEPT
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{
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return BOOST_INTERLOCKED_COMPARE_EXCHANGE_POINTER((void**)x,0,0);
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}
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inline void interlocked_write_release(long volatile* x,long value) BOOST_NOEXCEPT
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{
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BOOST_INTERLOCKED_EXCHANGE((long*)x,value);
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}
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inline void interlocked_write_release(void* volatile* x,void* value) BOOST_NOEXCEPT
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{
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BOOST_INTERLOCKED_EXCHANGE_POINTER((void**)x,value);
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}
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}
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}
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#endif
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#include <boost/config/abi_suffix.hpp>
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#endif
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