diff --git a/dev/HANDOFF.md b/dev/HANDOFF.md index 3c7cc84b..a8847188 100644 --- a/dev/HANDOFF.md +++ b/dev/HANDOFF.md @@ -5666,3 +5666,44 @@ Roadmap state: - Current version section: `0.1.M Persistence MVP` - Items remaining in `0.1.M`: `11` - Immediate next roadmap item: `Save player inventory`. + +## Agrarian 0.1.M Player Inventory Persistence - 2026-05-18 + +Current repo: + +- `/mnt/projects/AgrarianGameBulid` +- GitHub remote: `pacificao/AgrarianGameBuild` +- Current branch: `main` +- Latest pushed game commit: `188ef7b Document player inventory persistence` + +Completed roadmap item: + +- `Save player inventory` + - Confirmed player inventory already persists through + `FAgrarianSavedPlayer::Inventory`. + - Inventory is copied from `UAgrarianInventoryComponent::Items` and restored + through `UAgrarianInventoryComponent::RestoreSavedItems`. + - Restore recomputes derived values and broadcasts inventory changes so HUD + and debug listeners see loaded item state. + - Updated persistence documentation, roadmap wording, and the existing + inventory persistence verifier for the 0.1.M item. + +Verification: + +- `python3 -m py_compile Scripts/verify_inventory_persistence.py` passed. +- `python3 Scripts/verify_inventory_persistence.py` passed. +- `git diff --check` passed. +- No Windows editor compile was run for this item because it only documented + and verified an existing C++ persistence path. + +Deployment classification: + +- `Docs/email only` for this item. +- Milestone still has `Server deploy required` pending because earlier 0.1.M + persistence runtime changes affect the multiplayer host. + +Roadmap state: + +- Current version section: `0.1.M Persistence MVP` +- Items remaining in `0.1.M`: `10` +- Immediate next roadmap item: `Save resource depletion state if needed`.