From 7f9fa6c28d974e38fd506668ee7af91d1e516a2a Mon Sep 17 00:00:00 2001 From: nathan Date: Mon, 18 May 2026 19:14:33 -0700 Subject: [PATCH] Document 0.1.M player stats persistence handoff --- dev/HANDOFF.md | 42 ++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 42 insertions(+) diff --git a/dev/HANDOFF.md b/dev/HANDOFF.md index cbff84d3..7ba5b412 100644 --- a/dev/HANDOFF.md +++ b/dev/HANDOFF.md @@ -5584,3 +5584,45 @@ Roadmap state: - Current version section: `0.1.M Persistence MVP` - Items remaining in `0.1.M`: `13` - Immediate next roadmap item: `Save player stats`. + +## Agrarian 0.1.M Player Stats Persistence - 2026-05-18 + +Current repo: + +- `/mnt/projects/AgrarianGameBulid` +- GitHub remote: `pacificao/AgrarianGameBuild` +- Current branch: `main` +- Latest pushed game commit: `82f60f4 Document player stats persistence` + +Completed roadmap item: + +- `Save player stats` + - Confirmed player stats already persist through + `FAgrarianSavedPlayer::Survival`. + - The saved survival snapshot covers health, stamina, exhaustion, hunger, + thirst, body temperature, injury, bleeding, sprain, sickness, death state, + and death reason. + - Restore continues through `UAgrarianSurvivalComponent::ApplySavedState`. + - Updated persistence documentation and roadmap wording to make the save + contract explicit. + - Added `Scripts/verify_player_stats_persistence.py`. + +Verification: + +- `python3 -m py_compile Scripts/verify_player_stats_persistence.py` passed. +- `python3 Scripts/verify_player_stats_persistence.py` passed. +- `git diff --check` passed. +- No Windows editor compile was run for this item because it only documented + and verified an existing C++ persistence path. + +Deployment classification: + +- `Docs/email only` for this item. +- Milestone still has `Server deploy required` pending because earlier 0.1.M + persistence runtime changes affect the multiplayer host. + +Roadmap state: + +- Current version section: `0.1.M Persistence MVP` +- Items remaining in `0.1.M`: `12` +- Immediate next roadmap item: `Save long-term character care history placeholders without applying aging gameplay yet`.