Update handoff for MVP skill taxonomy

This commit is contained in:
2026-05-19 15:33:22 -07:00
parent 2e080bdbce
commit 82e3799364
+40
View File
@@ -8348,3 +8348,43 @@ Roadmap state:
- Current version section: `0.1.R Knowledge And Skill Foundation` - Current version section: `0.1.R Knowledge And Skill Foundation`
- Items remaining in `0.1.R`: `13` - Items remaining in `0.1.R`: `13`
- Immediate next roadmap item: `Add a first-pass skill taxonomy for survival, gathering, tool use, crafting, fire, shelter, navigation, first aid, food safety, and weather awareness`. - Immediate next roadmap item: `Add a first-pass skill taxonomy for survival, gathering, tool use, crafting, fire, shelter, navigation, first aid, food safety, and weather awareness`.
## Agrarian 0.1.R MVP Skill Taxonomy - 2026-05-19
Current repo:
- `/home/nathan/AgrarianGameBuild`
- GitHub remote: `pacificao/AgrarianGameBuild`
- Current branch: `main`
- Latest pushed game commit: `0c48022 Add MVP skill taxonomy`
Completed roadmap item:
- `Add a first-pass skill taxonomy for survival, gathering, tool use, crafting, fire, shelter, navigation, first aid, food safety, and weather awareness`
- Added the first taxonomy to `Docs/KnowledgeAndSkillFoundation.md`.
- Covered survival, gathering, tool use, crafting, fire, shelter, navigation,
first aid, food safety, and weather awareness.
- Defined these as non-lockout skill domains that modify risk, quality, speed,
yield, readability, and confidence.
Verification:
- `python3 Scripts/verify_skill_taxonomy.py` passed.
- `python3 -m py_compile Scripts/verify_skill_taxonomy.py` passed.
- `git diff --check` passed.
Deployment classification:
- `Design/documentation and verifier only`.
- No multiplayer server deploy required for this item.
Automation:
- Email summary sent to `nathan@pacificao.com` through the current local project
mail helper, not AWS SES.
Roadmap state:
- Current version section: `0.1.R Knowledge And Skill Foundation`
- Items remaining in `0.1.R`: `12`
- Immediate next roadmap item: `Define how knowledge affects survival actions: fewer mistakes, safer attempts, better yields, lower injury risk, and more reliable outcomes`.