Document Unreal 5.7 source setup progress
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@@ -9420,16 +9420,21 @@ Unreal Engine install status:
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- Source/build workspace prepared:
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- Source/build workspace prepared:
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`/opt/src`
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`/opt/src`
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- Both paths are owned by `nathan:nathan`.
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- Both paths are owned by `nathan:nathan`.
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- Epic source install is currently blocked because the available GitHub access
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- Epic GitHub entitlement was accepted after initial setup; `pacificao` can now
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does not have entitlement to `EpicGames/UnrealEngine`:
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access `EpicGames/UnrealEngine`.
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- unauthenticated VM request to `https://github.com/EpicGames/UnrealEngine`
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- Cloned Epic source tag `5.7.4-release` into `/opt/UnrealEngine-5.7`.
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returns `404`.
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- `git describe --tags --exact-match`: `5.7.4-release`
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- local authenticated `gh repo view EpicGames/UnrealEngine` using the
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- short commit: `260bb2e1c`
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`pacificao` GitHub login also returns repository-not-found.
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- `Setup.sh` is running in a persistent VM-side tmux session:
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- Next step once entitlement is available:
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- session: `ue57-setup`
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- clone Epic source into `/opt/src/UnrealEngine-5.7`.
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- log: `/home/nathan/logs/ue57-setup.log`
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- checkout the required UE `5.7.x` tag or release branch.
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- command:
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- run `Setup.sh`, `GenerateProjectFiles.sh`, and the Linux build.
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`cd /opt/UnrealEngine-5.7 && ./Setup.sh 2>&1 | tee -a ~/logs/ue57-setup.log`
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- The first `Setup.sh` run was interrupted only to move it into tmux; the
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resumed run reuses cached dependency progress.
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- Next step after `Setup.sh` exits successfully:
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- run `./GenerateProjectFiles.sh`.
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- build Unreal Editor on Linux.
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- verify `/opt/UnrealEngine-5.7/Engine/Binaries/Linux/UnrealEditor` and
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- verify `/opt/UnrealEngine-5.7/Engine/Binaries/Linux/UnrealEditor` and
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commandlets headlessly against
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commandlets headlessly against
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`/home/nathan/UnrealProjects/AgrarianGame/AgrarianGame.uproject`.
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`/home/nathan/UnrealProjects/AgrarianGame/AgrarianGame.uproject`.
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