Document Unreal 5.7 source setup progress

This commit is contained in:
2026-05-20 20:57:43 -07:00
parent 6af196d209
commit 858e57ac8b
+15 -10
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@@ -9420,16 +9420,21 @@ Unreal Engine install status:
- Source/build workspace prepared:
`/opt/src`
- Both paths are owned by `nathan:nathan`.
- Epic source install is currently blocked because the available GitHub access
does not have entitlement to `EpicGames/UnrealEngine`:
- unauthenticated VM request to `https://github.com/EpicGames/UnrealEngine`
returns `404`.
- local authenticated `gh repo view EpicGames/UnrealEngine` using the
`pacificao` GitHub login also returns repository-not-found.
- Next step once entitlement is available:
- clone Epic source into `/opt/src/UnrealEngine-5.7`.
- checkout the required UE `5.7.x` tag or release branch.
- run `Setup.sh`, `GenerateProjectFiles.sh`, and the Linux build.
- Epic GitHub entitlement was accepted after initial setup; `pacificao` can now
access `EpicGames/UnrealEngine`.
- Cloned Epic source tag `5.7.4-release` into `/opt/UnrealEngine-5.7`.
- `git describe --tags --exact-match`: `5.7.4-release`
- short commit: `260bb2e1c`
- `Setup.sh` is running in a persistent VM-side tmux session:
- session: `ue57-setup`
- log: `/home/nathan/logs/ue57-setup.log`
- command:
`cd /opt/UnrealEngine-5.7 && ./Setup.sh 2>&1 | tee -a ~/logs/ue57-setup.log`
- The first `Setup.sh` run was interrupted only to move it into tmux; the
resumed run reuses cached dependency progress.
- Next step after `Setup.sh` exits successfully:
- run `./GenerateProjectFiles.sh`.
- build Unreal Editor on Linux.
- verify `/opt/UnrealEngine-5.7/Engine/Binaries/Linux/UnrealEditor` and
commandlets headlessly against
`/home/nathan/UnrealProjects/AgrarianGame/AgrarianGame.uproject`.