From 93f2ee7cfea5a51f48db8ff5b83016840930b4c2 Mon Sep 17 00:00:00 2001 From: nathan Date: Sun, 17 May 2026 11:49:00 -0700 Subject: [PATCH] Update handoff for stack splitting --- dev/HANDOFF.md | 35 +++++++++++++++++++++++++++++++++++ 1 file changed, 35 insertions(+) diff --git a/dev/HANDOFF.md b/dev/HANDOFF.md index 20cc80d9..81898c95 100644 --- a/dev/HANDOFF.md +++ b/dev/HANDOFF.md @@ -3568,3 +3568,38 @@ Roadmap state: - Current version section: `0.1.E Inventory System` - Items remaining in `0.1.E`: `6` - Immediate next roadmap item: `Add stack splitting`. + +## Agrarian Stack Splitting - 2026-05-17 + +Current repo: + +- `/mnt/projects/AgrarianGameBulid` +- GitHub remote: `pacificao/AgrarianGameBuild` +- Current branch: `main` +- Latest pushed commit: `555ad6d Add stack splitting` + +Completed roadmap item: + +- `Add stack splitting` + - Added server-authoritative `UAgrarianInventoryComponent::SplitStackByIndex`. + - Added `ServerSplitStackByIndex` RPC for future UI use. + - Added `AgrarianSplitStack StackIndex SplitQuantity` debug command on + `AAgrarianGamePlayerController`. + - Split operation validates source slot, split quantity, and free slot + capacity, copies source stack metadata, reduces the source quantity, creates + a separate stack slot, and intentionally avoids re-merging through `AddItem`. + - Added `Scripts/verify_stack_splitting.py`. + - Updated the technical design document and roadmap. + +Verification: + +- `python3 -m py_compile Scripts/verify_stack_splitting.py` passed. +- `python3 Scripts/verify_stack_splitting.py` passed. +- `git diff --check` passed. +- Windows editor build passed through `/home/nathan/bin/agrarian-build-editor`. + +Roadmap state: + +- Current version section: `0.1.E Inventory System` +- Items remaining in `0.1.E`: `5` +- Immediate next roadmap item: `Add item use`.