From 97542c55be0ccc7c7f6debc40734bb65ee7fe198 Mon Sep 17 00:00:00 2001 From: nathan Date: Tue, 19 May 2026 10:53:19 -0700 Subject: [PATCH] Update handoff for Ground Zero biome dressing --- dev/HANDOFF.md | 39 +++++++++++++++++++++++++++++++++++++++ 1 file changed, 39 insertions(+) diff --git a/dev/HANDOFF.md b/dev/HANDOFF.md index fedf3f85..77add6a7 100644 --- a/dev/HANDOFF.md +++ b/dev/HANDOFF.md @@ -1,5 +1,44 @@ # Agrarian Codex Handoff +## Agrarian 0.1.O Ground Zero Investor Biome Dressing - 2026-05-19 + +- Completed the seventh `0.1.O Investor Visual MVP And Menu Polish` item: + `Replace the placeholder Ground Zero environment presentation with + investor-facing biome dressing: believable terrain material, grass, brush, + shrubs, bushes, trees, rocks, water visuals, and local coastal-scrub color + variation.` +- Latest pushed game commit: + `be64862 Upgrade Ground Zero investor biome dressing`. +- Changes: + - increased repeatable Ground Zero foliage counts to 64 trees, 148 shrubs, + and 260 grass clumps. + - expanded the labeled environment variation layer from 11 to 23 actors. + - added additional tree canopy/trunk, coyote-brush clusters, grass mats, + rock slabs, water-bank pieces, reeds, and freshwater surface variation. + - changed `Scripts/setup_ground_zero_demo_map.py` to derive its project root + from Unreal project context instead of the stale hardcoded `Z:` path. + - regenerated `Content/Agrarian/Maps/L_GroundZeroTerrain_Test.umap`. + - updated `Docs/Terrain/GroundZeroNaturalEnvironmentPass.md`. + - updated `Scripts/verify_ground_zero_natural_environment_pass.py` for the + richer investor-facing gate. + - marked the roadmap item complete. +- Verification completed: + - `python3 -m py_compile Scripts/setup_ground_zero_demo_map.py Scripts/verify_ground_zero_natural_environment_pass.py` + - `git diff --check` + - Windows Unreal Python: + `Scripts\setup_ground_zero_demo_map.py` + - Windows Unreal Python: + `Scripts\verify_ground_zero_natural_environment_pass.py` + - passed with 9 materials, 1 landscape, 17 dressed resource/water actors, + and 23 variation actors. +- Deployment classification: + client map/visual/script/docs only. No multiplayer server deployment is + required for this item. +- Operational note: + the setup script no longer assumes `Z:\AgrarianGameBulid`; it now works from + the mounted project path Unreal reports, which matched the restored Windows + `P:\AgrarianGameBulid` setup. + ## Agrarian 0.1.O Readable Survival Object Proxies - 2026-05-19 - Completed the sixth `0.1.O Investor Visual MVP And Menu Polish` item: