From 9b3ce2922783005b833c11db3c395e64ef3449c1 Mon Sep 17 00:00:00 2001 From: nathan Date: Mon, 18 May 2026 14:17:59 -0700 Subject: [PATCH] Update handoff for wildlife spawn manager --- dev/HANDOFF.md | 34 ++++++++++++++++++++++++++++++++++ 1 file changed, 34 insertions(+) diff --git a/dev/HANDOFF.md b/dev/HANDOFF.md index dbe48303..4350e943 100644 --- a/dev/HANDOFF.md +++ b/dev/HANDOFF.md @@ -5016,3 +5016,37 @@ Roadmap state: - `0.1.J Injury And Basic Survival Consequences` is complete. - Windows investor demo has been rebuilt and is ready at the package path. - Stop here per user instruction. + +## Agrarian 0.1.K Wildlife Spawn Manager - 2026-05-18 + +Current repo: + +- `/mnt/projects/AgrarianGameBulid` +- GitHub remote: `pacificao/AgrarianGameBuild` +- Current branch: `main` +- Latest pushed game commit: `494fe6f Add wildlife spawn manager` + +Completed roadmap item: + +- `Add spawn manager` + - Added `AAgrarianWildlifeSpawnManager`, a replicated, + server-authoritative spawn manager actor for MVP wildlife population seeding. + - Designers can configure wildlife class, initial spawn count, max active + population, spawn radius, respawn interval, spawn-on-begin-play, and + optional navigation projection. + - Spawned wildlife actors remain authoritative server spawns and are tracked + by the manager for active population limits. + - Updated roadmap and technical design documentation. + - Added `Scripts/verify_wildlife_spawn_manager.py`. + +Verification: + +- `python3 -m py_compile Scripts/verify_wildlife_spawn_manager.py` passed. +- `python3 Scripts/verify_wildlife_spawn_manager.py` passed. +- `git diff --check` passed. +- Windows editor build passed via `Scripts\BuildEditor-Windows.bat`. + +Roadmap state: + +- Current version section: `0.1.K Wildlife Prototype` +- Immediate next roadmap item: `Add performance limits`.