Document play server deployment blocker
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@@ -5327,6 +5327,46 @@ DNS/network:
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- No Unreal Linux dedicated server package has been deployed yet, so nothing is
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currently listening on `7777/udp`.
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Follow-up:
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- Nathan reported Unraid UI showed the VM requires guest agent installed.
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- Verified guest agent is actually installed and active inside
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`Agrarian-PlayServer`.
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- Libvirt backend confirms agent health:
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`virsh qemu-agent-command Agrarian-PlayServer --cmd '{"execute":"guest-ping"}'`
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succeeds.
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- `virsh domifaddr Agrarian-PlayServer --source agent` returns
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`192.168.5.15/22`.
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- Rebooted `Agrarian-PlayServer` once so Unraid UI can refresh with the agent
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present from boot.
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- Post-reboot checks:
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- `qemu-guest-agent`: active
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- `ssh`: active
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- `ufw`: active
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- `7777/udp`: allowed
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- `agrarian-game-server.service`: inactive because
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`/opt/agrarian/server/AgrarianGameServer.sh` does not exist yet.
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Dedicated server deployment attempt:
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- Ran `Scripts\BuildLinuxDedicatedServer-Windows.bat` from Windows-Builder.
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- Build failed immediately with UnrealBuildTool:
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`Missing files required to build Linux targets. Enable Linux as an optional
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download component in the Epic Games Launcher.`
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- Windows-Builder UE 5.7 has installed target platform folders for Android,
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IOS, VisionOS, and Windows, but not Linux under `Engine\Platforms`.
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- No existing Linux dedicated server package was found in
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`Builds/LinuxServerDevelopment`.
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Required next step:
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- Install the UE 5.7 Linux target platform/toolchain on Windows-Builder through
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Epic Games Launcher options.
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- Rerun `Scripts\BuildLinuxDedicatedServer-Windows.bat`.
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- Copy the produced Linux server package to
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`nathan@192.168.5.15:/opt/agrarian/server`.
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- Start `agrarian-game-server.service` and verify `ss -lunp` shows `7777/udp`.
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## Agrarian 0.1.K Wildlife Spawn Manager - 2026-05-18
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Current repo:
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