Update investor stabilization handoff

This commit is contained in:
2026-05-19 22:34:37 -07:00
parent 49a9673a1d
commit b193420eb5
+101
View File
@@ -8727,6 +8727,52 @@ Roadmap state:
- Items remaining in `0.1.R`: `3` - Items remaining in `0.1.R`: `3`
- Immediate next roadmap item: `Add design notes for avoiding exploit farming and rote memorization`. - Immediate next roadmap item: `Add design notes for avoiding exploit farming and rote memorization`.
## Agrarian Investor Visual Smoke Stabilization - 2026-05-19
Current repo:
- `/mnt/projects/AgrarianGameBulid`
- Latest pushed game commit: `4e17ced Stabilize investor visual smoke build`
Completed work:
- Added `AgrarianInvestorSmokeTest` and `Scripts/RunPackagedInvestorSmoke.cmd`
so the packaged demo can enter Ground Zero, capture evidence, and quit.
- Removed the broken blockout character accessory geometry that created the
vertical pole/box silhouette in investor screenshots.
- Added sky-atmosphere support to `AAgrarianSkyLightingController`.
- Hid the map-boundary volume in game.
- Regenerated Ground Zero with updated material colors and less pole-like
foliage proxy meshes.
- Rebuilt the Windows investor package at
`/mnt/projects/AgrarianGameBulid/Builds/WindowsDevelopment`.
Verification:
- `python3 Scripts/verify_mvp_frontend_umg_flow.py` passed.
- `python3 Scripts/verify_investor_demo_acceptance_gate.py` passed.
- Windows package build completed successfully.
- Packaged smoke run created:
`Builds/WindowsDevelopment/AgrarianGame/Saved/Screenshots/Windows/HighresScreenshot00000.png`.
- Packaged log showed no `Fatal error`, `Unhandled Exception`,
`Ensure condition failed`, or `Error:` matches.
Deployment classification:
- `Client visual/runtime packaging only`.
- No multiplayer server deployment required.
Important residual risk:
- The demo is more stable and cleaner, but it is still not visually stunning.
It still relies on mannequin/simple proxy art and needs real character,
vegetation, terrain surface, and water assets before it should be described
as an investor visual MVP.
Automation:
- Email summary sent to `nathan@pacificao.com`.
## Agrarian 0.1.R Learning Exploit Guardrails - 2026-05-19 ## Agrarian 0.1.R Learning Exploit Guardrails - 2026-05-19
Current repo: Current repo:
@@ -8958,3 +9004,58 @@ Roadmap state:
- New preparation sections added under 0.2: - New preparation sections added under 0.2:
- `0.2.I 0.1 Hardening And Technical Debt` - `0.2.I 0.1 Hardening And Technical Debt`
- `0.2.J Homesteading Visual And Biome Realism Pass` - `0.2.J Homesteading Visual And Biome Realism Pass`
## Agrarian Investor Readiness Stabilization - 2026-05-19
Current repo:
- `/mnt/projects/AgrarianGameBulid`
- Latest pushed game commit: `4e17ced Stabilize investor visual smoke build`
Completed request:
- Stabilized the packaged investor smoke path so the frontend can auto-select
an archetype, complete the intro flow, capture a screenshot, and exit.
- Added `Scripts/RunPackagedInvestorSmoke.cmd` for repeatable packaged demo
smoke testing.
- Suppressed debug HUD panels during the smoke capture.
- Removed the MVP blockout character accessory geometry that produced the large
pole/box silhouette in screenshots.
- Added sky atmosphere lighting so the packaged world no longer renders with a
black sky.
- Hid the Ground Zero map boundary wire in game.
- Regenerated the Ground Zero demo map and materials with a darker/greener
terrain and foliage color pass plus less severe primitive foliage shapes.
- Updated the roadmap investor-demo acceptance gate checkbox.
Verification:
- `python3 Scripts/verify_mvp_frontend_umg_flow.py` passed.
- `python3 Scripts/verify_investor_demo_acceptance_gate.py` passed.
- `Scripts\RunUnrealPython-Windows.bat Scripts\setup_ground_zero_demo_map.py`
completed and saved the map.
- `Scripts\PackageWindowsDevelopment.bat` completed successfully.
- `schtasks /Run /TN AgrarianSmoke` generated the packaged smoke screenshot and
log.
- No fatal, unhandled exception, ensure, or error markers were found in the
smoke log after the final packaged run.
Current investor demo:
- Package executable:
`/mnt/projects/AgrarianGameBulid/Builds/WindowsDevelopment/AgrarianGame/Binaries/Win64/AgrarianGame.exe`
- Latest smoke screenshot:
`/mnt/projects/AgrarianGameBulid/Builds/WindowsDevelopment/AgrarianGame/Saved/Screenshots/Windows/HighresScreenshot00000.png`
Deployment classification:
- Client packaged demo only.
- Multiplayer server deploy was not required because the changes were visual,
frontend smoke, and local client packaging related.
Residual risk:
- This pass makes the demo materially more stable and less visually broken, but
it is still not final investor visual quality. Realistic terrain layers,
vegetation assets, water presentation, and production character art remain
the next critical investor-confidence work.