Update handoff for campfire extinguish logic

This commit is contained in:
2026-05-17 18:35:30 -07:00
parent 036e4d890d
commit c1d42448f8
+34
View File
@@ -4204,3 +4204,37 @@ Roadmap state:
- Current version section: `0.1.G Primitive Crafting Loop` - Current version section: `0.1.G Primitive Crafting Loop`
- Items remaining in `0.1.G`: `0` - Items remaining in `0.1.G`: `0`
- Next required action: build the Windows investor demo and stop. - Next required action: build the Windows investor demo and stop.
## Agrarian 0.1.H Campfire Extinguish Logic - 2026-05-17
Current repo:
- `/mnt/projects/AgrarianGameBulid`
- GitHub remote: `pacificao/AgrarianGameBuild`
- Current branch: `main`
- Latest pushed game commit: `c61b226 Add campfire extinguish logic`
Completed roadmap item:
- `Add extinguish logic`
- Added `AAgrarianCampfire::Extinguish()` as a native Blueprint-callable
authority path.
- Extinguish clears remaining fuel, turns off replicated `bLit`, and reuses
the same visual update path as natural fuel depletion.
- Added `SetLit` helper so fuel depletion, fuel addition, and extinguish all
update replicated state consistently.
- Added `Scripts/verify_fire_extinguish_logic.py`.
- Updated the roadmap and technical design document.
Verification:
- `python3 -m py_compile Scripts/verify_fire_extinguish_logic.py` passed.
- `python3 Scripts/verify_fire_extinguish_logic.py` passed.
- `git diff --check` passed.
- Windows editor build passed through direct `Scripts\BuildEditor-Windows.bat`.
Roadmap state:
- Current version section: `0.1.H Fire System`
- Items remaining in `0.1.H`: `4`
- Immediate next roadmap item: `Add cooking placeholder if needed`.