Update Agrarian handoff for developer travel
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@@ -3423,3 +3423,42 @@ Roadmap state:
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- Current version section: `0.1.D Single Biome MVP Map`
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- Current version section: `0.1.D Single Biome MVP Map`
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- Items remaining in `0.1.D`: `1`
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- Items remaining in `0.1.D`: `1`
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- Immediate next roadmap item: `Add developer travel command`.
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- Immediate next roadmap item: `Add developer travel command`.
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## Agrarian Developer Travel Command - 2026-05-16
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Current repo:
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- `/mnt/projects/AgrarianGameBulid`
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- GitHub remote: `pacificao/AgrarianGameBuild`
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- Current branch: `main`
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- Latest pushed commit: `e436455 Add developer travel command`
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Completed roadmap item:
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- `Add developer travel command`
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- Added server-authoritative `AgrarianTravel X Y Z` and
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`AgrarianTravelHome` exec commands on `AAgrarianGamePlayerController`.
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- `AgrarianTravel` teleports the controlled pawn to explicit Unreal world
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coordinates, rejects invalid NaN destinations, stops active character
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movement after teleport, and reports the destination to the issuing player.
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- `AgrarianTravelHome` returns the player to the validated Ground Zero safe
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spawn fallback near `AGR_DemoPlayerStart` at `(-22000, -3500, 1148)`.
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- Added `Scripts/verify_developer_travel_command.py`.
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- Updated the technical design document and roadmap.
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Verification:
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- `python3 -m py_compile Scripts/verify_developer_travel_command.py` passed.
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- `python3 Scripts/verify_developer_travel_command.py` passed.
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- `git diff --check` passed.
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- Windows editor build through `/home/nathan/bin/agrarian-build-editor`
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initially failed on a `Character` local-variable shadow warning; after
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renaming it to `ControlledCharacter`, the editor build passed.
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Roadmap state:
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- Completed version section: `0.1.D Single Biome MVP Map`
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- Items remaining in `0.1.D`: `0`
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- Current/next version section: `0.1.E Inventory System`
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- Items remaining in `0.1.E`: `9`
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- Immediate next roadmap item: `Design inventory data model`.
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