Update handoff for inventory UI

This commit is contained in:
2026-05-17 13:44:25 -07:00
parent c09d143e5d
commit d3d2bec1ed
+40
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@@ -3721,3 +3721,43 @@ Roadmap state:
- Current version section: `0.1.E Inventory System`
- Items remaining in `0.1.E`: `2`
- Immediate next roadmap item: `Add inventory UI`.
## Agrarian Inventory UI - 2026-05-17
Current repo:
- `/mnt/projects/AgrarianGameBulid`
- GitHub remote: `pacificao/AgrarianGameBuild`
- Current branch: `main`
- Latest pushed commit: `09eed7c Add MVP inventory HUD panel`
Completed roadmap item:
- `Add inventory UI`
- Added a compact MVP inventory panel to `AAgrarianDebugHUD`.
- The panel is controlled separately from the full developer HUD by
`bShowInventoryHUD`.
- It reads the replicated inventory component and shows occupied slots, max
slots, total carried weight, visible item stacks, stack quantity, and total
stack weight.
- Kept mutation flows on existing server-authoritative commands/RPCs until a
full UMG inventory screen is introduced.
- Added `Scripts/verify_inventory_ui.py`.
- Updated the inventory data model, technical design document, and roadmap.
Verification:
- `python3 -m py_compile Scripts/verify_inventory_ui.py` passed.
- `python3 Scripts/verify_inventory_ui.py` passed.
- `git diff --check` passed.
- Windows editor build passed through `/home/nathan/bin/agrarian-build-editor`.
Automation:
- Email summary sent to `nathan@pacificao.com` through AWS SES.
Roadmap state:
- Current version section: `0.1.E Inventory System`
- Items remaining in `0.1.E`: `1`
- Immediate next roadmap item: `Add persistence for inventory`.