Update handoff for inventory UI
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@@ -3721,3 +3721,43 @@ Roadmap state:
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- Current version section: `0.1.E Inventory System`
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- Items remaining in `0.1.E`: `2`
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- Immediate next roadmap item: `Add inventory UI`.
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## Agrarian Inventory UI - 2026-05-17
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Current repo:
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- `/mnt/projects/AgrarianGameBulid`
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- GitHub remote: `pacificao/AgrarianGameBuild`
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- Current branch: `main`
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- Latest pushed commit: `09eed7c Add MVP inventory HUD panel`
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Completed roadmap item:
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- `Add inventory UI`
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- Added a compact MVP inventory panel to `AAgrarianDebugHUD`.
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- The panel is controlled separately from the full developer HUD by
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`bShowInventoryHUD`.
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- It reads the replicated inventory component and shows occupied slots, max
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slots, total carried weight, visible item stacks, stack quantity, and total
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stack weight.
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- Kept mutation flows on existing server-authoritative commands/RPCs until a
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full UMG inventory screen is introduced.
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- Added `Scripts/verify_inventory_ui.py`.
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- Updated the inventory data model, technical design document, and roadmap.
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Verification:
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- `python3 -m py_compile Scripts/verify_inventory_ui.py` passed.
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- `python3 Scripts/verify_inventory_ui.py` passed.
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- `git diff --check` passed.
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- Windows editor build passed through `/home/nathan/bin/agrarian-build-editor`.
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Automation:
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- Email summary sent to `nathan@pacificao.com` through AWS SES.
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Roadmap state:
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- Current version section: `0.1.E Inventory System`
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- Items remaining in `0.1.E`: `1`
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- Immediate next roadmap item: `Add persistence for inventory`.
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