From e3706beada1def25c58e02158a578b514933e75d Mon Sep 17 00:00:00 2001 From: nathan Date: Tue, 19 May 2026 12:33:40 -0700 Subject: [PATCH] Update handoff for wildlife audio hooks --- dev/HANDOFF.md | 22 ++++++++++++++++++++++ 1 file changed, 22 insertions(+) diff --git a/dev/HANDOFF.md b/dev/HANDOFF.md index d81e8caa..9e1929d6 100644 --- a/dev/HANDOFF.md +++ b/dev/HANDOFF.md @@ -1,5 +1,27 @@ # Agrarian Codex Handoff +## Agrarian 0.1.P Wildlife Sounds - 2026-05-19 + +- Completed the fourteenth `0.1.P MVP Audio And Atmosphere` item: + `Add wildlife sounds.` +- Latest pushed game commit: + `f6e126a Add MVP wildlife audio hooks`. +- Changes: + - added a spatialized `WildlifeAudioComponent` to + `AAgrarianWildlifeBase`. + - added assignable idle, flee/chase, death, and harvest sound slots. + - added server-triggered multicast playback for wildlife state changes and + harvest events. + - updated technical design notes and marked the roadmap item complete. + - added `Scripts/verify_wildlife_sounds.py`. +- Verification completed: + - `python3 Scripts/verify_wildlife_sounds.py` + - `python3 -m py_compile Scripts/verify_wildlife_sounds.py` + - `git diff --check` +- Deployment classification: + replicated gameplay/audio hook. Multiplayer server deployment can wait for + the milestone package unless live wildlife-audio testing is needed now. + ## Agrarian 0.1.P Weather Sounds - 2026-05-19 - Completed the thirteenth `0.1.P MVP Audio And Atmosphere` item: